It’s worth mentioning that having powerful and convenient tools is no replacement for competence. We still need competent designers and unlike photography and point and click for convenience, todays tools are a necessity to be able to address all the complexities of acoustic design. I have seen that in my past experience. Engineer takes all the test data with the fancy equipment, compiles the reports using the data analysis tools, and makes a product that costs the company millions when it suffers latent failures in the field in a critical application. Look back through the design and test documentation and it’s clear to see where the problems were due to there being no insight into what the results showed. There is also a difference between measuring well enough and measuring good. The further off target the speaker is, the more issues it can present. Subjectively this may or may not be ok with you. If you want it to sound correct than a speaker that has had its on axis response tweaked to fill in off-axis issues won’t sound the way you want, and will be harder to set up.
Also speakers of old were very deficient compared to today due to the lack of tools available. Typically a slide rule, anechoic chamber with basic analog measuring system, and analytical mathematical models could only get you so far. This shows in older speakers that are reasonably neutral, but have terrible resonances and other issues with their drivers, and these where rare. More commonly there were going to be issues no matter what, so the measurement was there to allow you to see if there was any reasonable chance of it being good. There are just too many moving parts to be tractable without sophisticated simulation and measurement tools. There is also the enormous benefit in insight afforded by the ability to simulate things. It’s not a substitute for reality, but it gives you enough to be informed about the subtleties, and this doesn’t even touch on the difference in knowledge we have now. A good, competent designer 40 years ago could design you a good speaker. That same designer now with modern methods can go beyond giving you a great speaker. They can give you one that can perform close to the theoretical limits of what’s possible.
Not only is technology not a substitute for competence, it also is not a substitute for expression. To someone like me, who has designed a lot of speakers and scrutinized the design choices of hundreds if not thousands of others, the advent of advanced measurement technology (and metrics which describe listener preference) do not remove the designer and the centrality of his vision, they merely adjust the domain he is working in.
To use your analogy with photography, at the beginning of photographic history, simply getting any exposure required enormous expertise, and in many cases, so called 'fine art' photographers created images which were frankly dull, and relied on the technology of photography itself for impact. Nowadays the technology of photography has advanced to the point where almost anyone can create hyper real images in any light at very little cost, but this doesn't mean photography is dead; it just means that you have to focus on what's actually important - an image which accomplishes some kind of human goal. Were people making better images when they had to load film in a black bag? Some of them were, and they were making a lot fewer images, but at the same time, the quality of an average mom-recipe blog photograph of some overnight oats in a mason jar is better than the photographs I have in any cookbook from the 80s, both in terms of technical quality and also expression.
In loudspeaker design, we are not constrained by a device which exactly characterizes the sound of a speaker, or a metric which gives us an idea of what most consumers like. Rather, these tools allow us to precisely deviate from these standards in ways which we have to justify according to our own vision or hypothesis about what sounds good. Most speaker designers, however, see speaker design as a mere technical exercise, and to them, it makes speakers a mere consumer good - but others have greater vision. A good example is Siegfried Linkwitz, who pursued speaker design out of a sincere and personal vision of acoustic performance in his home. Frankly I have become completely bored with speaker designers with no vision other than 'I have a personal understanding of science and I think this sounds good'. That's basically the ethic of hifi - people hypothesizing about what technical qualities matter and 90% of them being wrong about them. 'Time alignment'. Ultralight mylar diaphragms for 'speed'. Bass 'Q'. Harmonic distortion. Crossover symmetry, the supremacy of active vs passive, vs dsp, sand filled cabinets. Very little science, a lot of solitary garage engineering, and almost no art.
There is so much room for innovation in speakers. Why two channel hifi? Why expensive? Why boxes? Why only selling to men? Why sell to people who listen to Dire Straits and Pink Floyd instead of 78s, or podcasts, or Frank Ocean, or ambient techno, or bird sounds? Why do we put them in living rooms, instead of community spaces? Why do we design them to reproduce all music, instead of specific music? Why do we expect consumers to simply look at them, instead of interacting with them, or adjusing them, or looking at them? People traditionally dance to music, why do the speakers stand still?
What our technology and metrics have done is made the production of boring speakers easier and encouraged standardization, which in theory should improve recordings. Yes, the guy putting expensive scandinavian drivers into big boxes with fancy wood veneer coffins might find that threatening, but frankly he should just lean into using fancier drivers and fancier woodworking. Sonus Faber and Chario make boring speakers from a technical perspective (Chario uses cool tweeters I guess) but I would never tell someone they 'wasted their money' on something beautiful. Look at Oswald Mill.