Are you confusing the purpose of guitar vs headphone/speaker amps?
Guitar amps are considered as part of the instrument chain. Musicians use their understanding of the amps (including exploiting characteristics of tubes) to create interesting sounding distortions, on top of their original function as sound amplifiers. The resultant sound is recorded.
This is completely missing the point. I fully understand both the guitar signal chain and the playback signal chain. The point is that having a tube in either chain results in a different tone and quality of sound. The differences are obvious with side-by-side comparisons.Never mix up the producing of a sound with reproducing this sound.
Electric guitars generate very low volume sounds by having strings vibrate over magnets -- this is either sent through a clean amplifier or a distorted amplifier. The amplifier can use tubes or not. Tubes produce a different, smoother tone and at a predictably louder perceived volume.
Audiophile music sources are sent through either tube or non-tube amplifiers, but generally clean amplifiers (excepting Audio GD and a few others). The fringe characteristics (i.e., marginal distortion) with playback is predictably different between tube and non-tube amps.
The bottom line: Tubes produce similar overtones and second or third order effects with both guitar amps and playback amps. This can be easily demonstrated. Tubes test poorly but have an integrated coherence to their distortion -- in my experience this is lost in the conventional audio charts (at ASR) and the quick rejections by some of "bad, bad tubes." Yes, tubes objectively suck. I don't dispute that and don't personally like them for many uses, but I want the SCIENCE to be complete as to why. I want to know what makes for "desirable" tube output versus muddy and "undesirable" tube output. To this end, I'm seeking more advanced measurements of 2nd and 3rd order effects, and presentations of those measurements.