It is. It never asked me for the drp location, so I didn't realize that is what it was using.Now you made me unsure.....you can select a file and click start without DRP. However; no file is created. So think DRP is still required...
It is. It never asked me for the drp location, so I didn't realize that is what it was using.Now you made me unsure.....you can select a file and click start without DRP. However; no file is created. So think DRP is still required...
Note that this relies on having the Dolby reference player installed, and it's using gstreamer.Decode E-AC3 and TrueHD with Atmos to WAVs (up to 16 channels)
Decode E-AC3 and TrueHD with Atmos to WAVs (up to 16 channels) - atmos_decode.pygist.github.comHow To Listen To Dolby Atmos Without Costly Hardware | Production Expert
A new feature in macOS Monterey means you don’t need a costly AVR or audio to ADAT convertors to listen to Dolby Atmos reference material. In this article, we have a step by step guide to this newly found software-only solution.www.pro-tools-expert.com
Thank you for letting me know. However, I already have DRP. I've never heard of GStreamer before, What is that, and what role did it play in this?Note that this relies on having the Dolby reference player installed, and it's using gstreamer.
What is the process for playing atmos music from Tidal through DRP?I don't use that method. You can loopback too for archiving. I don't care about video. I use DRP. I have compared DRP/Tidal vs Loopbacked Mac/Apple decoding and they sounded identical. Blu-ray Atmos music mixes are scarce, unlike streaming. It's a tradeoff but I am very happy with it.
This is not something that DRP can achieve.What is the process for playing atmos music from Tidal through DRP?
Even for macOS, I remember it only works for Apple Music. Maybe I am wrong.Oh, sorry, I thought DPR/Tidal meant some kind of a solution. So for now atmos streaming is only achieveable using loopbacked Mac and Apple Music app? I'm building an atmos system on PC and I was wondering if there is a simpler way to playback music from streaming platforms than to use another machine
Correct, from the support page:Even for macOS, I remember it only works for Apple Music. Maybe I am wrong.
Note: TIDAL does not support Atmos playback on MacOS.
There isn't a "simple" solution. DRP can't play any stream, only local files. If you simply want to stream Atmos, then an Apple TV 4K and an Apple Music subscription makes the most sense.Oh, sorry, I thought DPR/Tidal meant some kind of a solution. So for now atmos streaming is only achieveable using loopbacked Mac and Apple Music app? I'm building an atmos system on PC and I was wondering if there is a simpler way to playback music from streaming platforms than to use another machine
Yes ATV+AM is certainly the easiest. Also, it will get you a "bed" audio experience with just a standard hdmi receiver that doesn't do Atmos.View attachment 275228
I saw this 'open network stream' option in DRP and thought it could manage streaming platforms. So Apple TV + AVR is still the easiest and most reliable way to do this, thanks.
There is no "dynamic movement". Atmos is decoded based on the channel settings. 5.1.2, 7.1.4, ect.Hey there, new here. Just reading up on this thread. When doing some tests I can see that all methods described lose the spatial data in the decoding, so the resulting data is essentially just channel data but you lose any dynamic movement. Using something like Canva to put the decoded files back together can show this fairly well.
I guess there's not currently a way to decode that metadata properly? At least, from an encoded atmos source (like eac3 joc or thd atmos etc).
There is no "dynamic movement". Atmos is decoded based on the channel settings. 5.1.2, 7.1.4, ect.