Much to the chagrin of a couple of the regulars here, on and off over the last few days I have been probing for knowledge about the basic science/physics of sound and finding it largely absent and what appears to be an absence of interest although the latter might have had a bit to do with defensiveness. I found this surprising given there was a clear and substantial interest in matters related to sound.
After a ponder I wondered if the root of the problem might be the maths (e.g. calculus) conventionally used to discuss the physics of sound leading to people not wanting to go there. So my first question is what proportion of a forum like this would be comfortable chatting about concepts involving differentiation and integration?
The electronic calculator enabled people to learn what division meant without needing to know how to perform long division. In a similar manner it is possible to use the numerical simulation of sound to present the basic science/physics without using any analytical calculus. This is almost never done because the physics of sound is almost always taught to engineers and scientists that have the maths. So the trickier second question is what might the level of interest be among people with an interest in home audio? I should stress that I am not talking about the results of simulations treating the software as a black box (e.g. room simulations) but using it to discuss the physics and what is inside that black box.
After a ponder I wondered if the root of the problem might be the maths (e.g. calculus) conventionally used to discuss the physics of sound leading to people not wanting to go there. So my first question is what proportion of a forum like this would be comfortable chatting about concepts involving differentiation and integration?
The electronic calculator enabled people to learn what division meant without needing to know how to perform long division. In a similar manner it is possible to use the numerical simulation of sound to present the basic science/physics without using any analytical calculus. This is almost never done because the physics of sound is almost always taught to engineers and scientists that have the maths. So the trickier second question is what might the level of interest be among people with an interest in home audio? I should stress that I am not talking about the results of simulations treating the software as a black box (e.g. room simulations) but using it to discuss the physics and what is inside that black box.