Just FYI - There are different ways of thinking about dynamics. The musical dynamics (or dynamic contrast) is the range of quiet-to-loud, or sometimes the difference between the average loudness and the loudest parts. The electronics (or headphones) don't change that unless you over-drive an amplifier (or headphone) to its limit (clipping). Clipping is a very-bad kind of dynamic compression but we just hear it as "distortion".
Sometimes non-scientific "audiophiles" will claim that a piece of equipment has "better dynamics" but the dynamics are in the recording (or not) so sometimes it's just louder or it's their imagination.
The dynamic range of the electronics is the difference between the background noise and the maximum loudness. If you aren't hearing noise (hum, hiss, or whine) in the background, and you can go loud enough, it's not a problem.
As far as bass, almost all electronics have flat frequency response. Except sometimes "cheap" headphone amplifiers/outputs (and sometimes the headphone outputs on AVRs receivers) will "interact" with headphone impedance (which varies across the frequency range) and that can give you frequency response variations such as more or less bass. It's not a problem with the SMSL, and with higher impedance headphones like yours it's never a problem.
If your headphones have weak bass (or if you want to boost the bass to taste), boosting the bass can sometimes push the amplifier or the headphones into distortion.
Headphones (and speakers) don't have flat frequency response so almost every headphone (or speaker) sounds different from another.