miniDSP EARS
One of the least accessible things in headphones is the ability to do measurements.
That's very useful!Some pointers in regards to the limitations of the MiniDSP EARS : https://www.soundstagesolo.com/inde...-death-of-headphone-measurement-or-its-savior
(I have no experience with it myself nor any of the industry standard rigs).
I'd like to check channel balance, I'd like to compare headphones, and I want to check the effects of EQ filters.Perhaps a good question to ask would be : what are you looking for ?
Ex :
- measuring sample variation between the same model of headphones
- measuring channel balance
- measuring the difference between two headphones
- measuring how your own headphones sound to you
- etc.
That's very useful!
I'd like to check channel balance,
I'd like to compare headphones,
and I want to check the effects of EQ filters.
I have a MiniDSP EARS. Obviously, it's not perfect (but nor is a GRAS) however with a bit of tweaking of calibration curves I can get close enough to results published by Amir, Oratory etc. to 'trust' what the EARS is showing. I use it mostly to make my own PEQ filters for the headphones I own for use in Moode/CamillaDSP. The advantage of the EARS over just using publicly available measurements is that I can account for my own hearing peculiarities as well as unit variation of the headphones and then directly compare what I (think I) hear with what I see on the chart in REW.I know that the miniDSP EARS exists and if I remember correctly, some members have/had used it.
Seems likely there's a use for both in my casePreferably not in-ear mics for that application then (your head is asymmetrical).
It's for personal use, but I should perhaps look into these 711 knock-offsThat would be best left to industry standard equipment if you want the results you obtain to have the pretence to be applicable to others, and in-ear mics if you'e only interested in how your own samples work for you.
A possibly better alternative to the EARS would be a Chinese knock-off of the 711 coupler as it seems to be a better approximation of the human ear. Earfonia among others will know more on this subject :
I rarely see people measure headphones after EQ, so I just want to see it done. The reason is just that there's something I don't quite understand:Are you worried that the EQ filters you apply aren't perfectly reproduced by your headphones ? In my limited experience it is possible, but rather rare.
Several approaches may be valid as a way to test for this.
There's something I don't understand about why that works the way it does, but I appreciate it!I think there's a misunderstanding here. If you measure the frequency response of a headphone, apply a set EQ to it, then graph the difference between pre EQ and post EQ, then the result will be exactly the EQ you entered. There's no dependency on the headphone's stock frequency response there. You can repeat that with different headphones and the result will stay the same.
E.g.: same EQ applied to different headphones
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But if you plot the difference pre EQ <-> post EQ, they're the same:
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That's because headphones are deterministic in nature. The signal amplitude you put in is directly correlated to the sound pressure level you get out.
That's because headphones are deterministic in nature. The signal amplitude you put in is directly correlated to the sound pressure level you get out.
There's something I don't understand about why that works the way it does, but I appreciate it!
Minimum phase means that phase response can be calculated from amplitude response.
I think the general assumption is that, at least on first approximation, headphones are minimum phase response systems. That's probably true when one considers headphones as isolated systems, without examining their interaction with the human head once you put them on.
So when one EQs amplitude, the phase gets automatically corrected too.
Two for one.
I think that what staticV3 is talking about is actually a linear time invariant system (LTI). Which means that when you multiply the input by a constant, the output is also multiplied by the same constant, and when you use an input that is the sum of 2 or more inputs, the output is also the sum of each individual outputs.
On first approximation that might be true for headphones, but when you consider cancellations in the measured response (dips), that doesn't apply as much anymore.
You may use EQ and add 20 dB at a specific frequency where you have a 20 dB dip, and end up with no change at all on the measured response.
That's because dips due to cancellations can't be EQed. The net result will always be a cancellation.
Those kinds of dips are caused by the interaction between the headphones and the rig, and that's why a realistic replica of the pinna and ear canal is important, when simulating the pressure sensed at the eardrum by a listener.
If you change the geometric boundaries by using a less anatomically accurate rig you also change the cancellations.
That's not the only thing that changes, but cancellations are a good enough and somewhat easy example to explain the value of anatomic accuracy in headphones measurement rigs.
That's why I also agree that a measured response after EQ is much more valuable than simply correcting the raw response and showing the calculated FR after EQ.
And why I think that Soundguys have the most useful measurements around, by virtue of using the most anatomically accurate rig available.
The problem is, they don't have that many measurements, and their target curve is in my opinion too arbitrarily derived.
However, their B&K 5128 is definitely the most accurate (least inaccurate?) rig when it comes to show differences between headphones.
Different rigs (less anatomically accurate ones) produce plot differences among different headphones that are not as indicative of the actual pressure difference sensed at the eardrum of the listener.
Does this apply to both hardware and software EQs? I seem to recall reading somewhere (maybe on Gearspace?) that the phase was only properly corrected on hardware based EQs.
...
I am paying close attention to the Sound Guys 5128 measurements as well. And also Jude's new 5128 measurements. And I'd like to see some in-ear measurements of speakers done on this rig. The Sound Guys targets need work though, as you say. So I use my own (which, as you probably know, is based on the HBK 5128 diffuse field response curve, and sound power response of neutral loudspeakers).
The recent Sound Guys 5128 plot of the Senn HD 6XX doesn't look too bad for an open dynamic headphone. Though it might be a little too forward or uneven in some spots in the upper mids and treble...
The new Senn Momentum 4 also doesn't have too bad a shape, except for a little excess energy in the sub-bass, and perhaps a bit too much emphasis mid-treble?...
I'm still looking at (and trying to better assess) alot of these plots though. And perhaps those qualities might be desirable for some lower volume listening.