svart-hvitt
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Everybody talks about punch but few take the time to define it. Is punch an audiophile term only, too vague to have a meaning? Or can we use audio science and engineering insight to fill the term with meaning?
In a previous thread (https://www.audiosciencereview.com/...speakers-in-particular-speaker-dynamics.7742/) competent and experienced speaker designer Klaus Heinz talked about «dynamics», which sounds (sic!) related to punch. Despite Mr. Heinz’s vast experience, he isn’t able to define «dynamics» and describe it using a formula.
Our member and gear designer @March Audio recently wrote the following about his new amplifier:
«...these NC1200 modules have some serious punch».
Are @March Audio ’s words just marketing fluff, or is he using a word that makes sense to him despite not being able to define the term?
In the latest JAES, there’s an article devoted to the term, «A Perceptual Model of "Punch" Based on Weighted Transient Loudness»:
http://www.aes.org/e-lib/browse.cfm?elib=20484
Authors Fenton and Lee write: «Punch is an attribute that is often used to characterize music or sound sources that convey a sense of dynamic power or weight to the listener».
The AES article has a literature section that makes it clear that «punch» is NOT a term without content, and many researchers have previously written about the subject. So one cannot wave off the term as pure marketing fluff; there’s something to the term that audio interested people care about.
The AES article deals with punch in recorded material. However, Heinz and @March Audio use the term related to audio gear. So I suggest this path of inquiry when discussing the term «punch»:
(1) Punch in recorded material
(2) Punch reproduced by audio gear
I had primarily gear (2) in mind when I made this thread, but it may be hard to skip any references to recorded material (1)? So feel free to discuss both (1) and (2). For some reason, it seems like most if not all of the AES articles on punch are related to (1).
To start off the discussion, I had a handful of questions in mind:
(a) What does it take make sound with punch? Can we have punch in headphones, in desktop and bookshelf speakers, or does size matter?
(b) Is punch related to speakers only, or can DACs and amplifiers have punch?
(c) Is punch related to SPL? Can we have punch only if sound pressure levels are high?
(d) Is punch related to lower frequencies only, or can a tweeter be «snappy» and have punch?
(e) Are highly efficient (say 120 dB/1W) compression drivers more «punchy» than other driver designs?
Don’t let these questions limit the discussion and feel free to express any thoughts and critique you may have related to the term «punch»
In a previous thread (https://www.audiosciencereview.com/...speakers-in-particular-speaker-dynamics.7742/) competent and experienced speaker designer Klaus Heinz talked about «dynamics», which sounds (sic!) related to punch. Despite Mr. Heinz’s vast experience, he isn’t able to define «dynamics» and describe it using a formula.
Our member and gear designer @March Audio recently wrote the following about his new amplifier:
«...these NC1200 modules have some serious punch».
Are @March Audio ’s words just marketing fluff, or is he using a word that makes sense to him despite not being able to define the term?
In the latest JAES, there’s an article devoted to the term, «A Perceptual Model of "Punch" Based on Weighted Transient Loudness»:
http://www.aes.org/e-lib/browse.cfm?elib=20484
Authors Fenton and Lee write: «Punch is an attribute that is often used to characterize music or sound sources that convey a sense of dynamic power or weight to the listener».
The AES article has a literature section that makes it clear that «punch» is NOT a term without content, and many researchers have previously written about the subject. So one cannot wave off the term as pure marketing fluff; there’s something to the term that audio interested people care about.
The AES article deals with punch in recorded material. However, Heinz and @March Audio use the term related to audio gear. So I suggest this path of inquiry when discussing the term «punch»:
(1) Punch in recorded material
(2) Punch reproduced by audio gear
I had primarily gear (2) in mind when I made this thread, but it may be hard to skip any references to recorded material (1)? So feel free to discuss both (1) and (2). For some reason, it seems like most if not all of the AES articles on punch are related to (1).
To start off the discussion, I had a handful of questions in mind:
(a) What does it take make sound with punch? Can we have punch in headphones, in desktop and bookshelf speakers, or does size matter?
(b) Is punch related to speakers only, or can DACs and amplifiers have punch?
(c) Is punch related to SPL? Can we have punch only if sound pressure levels are high?
(d) Is punch related to lower frequencies only, or can a tweeter be «snappy» and have punch?
(e) Are highly efficient (say 120 dB/1W) compression drivers more «punchy» than other driver designs?
Don’t let these questions limit the discussion and feel free to express any thoughts and critique you may have related to the term «punch»
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