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Darn it, for some reason I just assumed all the behemoth AVRs were still providing analog inputs. The heck else do you need all that real estate for.The AVR (like most modern AVRs) doesn't have multichannel analogue in.
Plus even if it did, there could be no object based sound (eg Atmos) that way.
The object based sound thing though... why would that be an issue? That should be set at the time it's decoded and sent along as analog channels for amplification shouldn't it?