Jitter? Why does this still come up? The gear on either end sends then buffers before processing. There is no jitter in the end result. Dropout are the only possible downside of failed partial transmission. Again this is from my knowledge of fiber optic networks (I engineered multi-state cell backhaul) and ethernet. Maybe Toslink is different?
Jitter is not so much of an issue, synchronization and clock recovery is. In a distributed audio system, be it a studio, or a large stadium, you want all equipment running in the same clock domain, otherwise, you need resampling at all kinds of places to keep everything in sync. Couple that with low latency (so as little buffering as possible), and you have a few challenges at your hands.. and these solutions to those problems is what they're asking money for. Surely the hardware is ubiquitous networking hardware, and the protocol stack is just made to run on top of the ethernet phy. But creating a bit more lock-in is often good for business, especially if you can put some more stickers on your box because of it