HiFi as it stands has developed very little in the last few decades. The stand-out development has been in digital technology but as far as reproduction equipment is concerned, name me one big development. Let's explore this assertion.
Agree. Here are some additions and a few predictions.
1. The consumer side can afford obsolescence for low price items. Young people are competitive in adopting technology. They have to show off to their peers.
The Walkman changed many things. Music with earbuds became a lifestyle. It is the dominant form of music consumption today. The boom box had a short but influential impact on music lifestyles. They did not have to have fidelity.
MP3 from Fraunhofer changed things by compression when memory and transmission bandwidth were scarce. Most people consume compressed music. Even in the analog days, vinyl and broadcast audio was compressed!
The Walkman concept resulted in a huge MP3 player market. Apple built it into an ecosystem with music library management, primitive to start. Then it merged into mobile phones.
Portable music through earbuds has changed preferences.
https://shc.stanford.edu/stanford-h...-generation-prefers-mp3-fidelity-study-says-0.
The history of DJing and the DJ mixer had a large impact. Live music playback has always reduced costs, from a symphony, to a quartet, to a single DJ who can play before a large audience in the tens of thousands, almost always paying nothing for the music rights. A DJ has to have a vast, ever-evolving music library, as cheap as possible. Instead of vinyl which is heavy, the Pioneer CDJ allowed licensed and burned CD's to be manipulated on the player platter. For those who wanted to keep their turntables, Serato DJ used digitally encoded disks on turntables to manipulate tracks on a laptop hard drive in software. Native Instruments with Traktor eliminated the turntable and used a control surface.
It is wild to see hardware analog synths, like Moog, Arp, and Buchla of the 60s, back, like the Eurorack format, including hybrid analog digital systems.
A big advancement was the music genome project and Hit Science. Those analyzed music in the digital domain. The same technique was then applied to YouTube to save them from music rights lawsuits.
A friend of mine travels in Africa collecting pop and traditional fusion music. There people collect and trade music on mobile feature phones - similar to flip phones before smartphones. He brings them back and presses them into vinyl on his own label Sahel Sounds.
On the consumer side compared to the golden days, noise and distortion are lower, and prices are lower for similar use cases.
2. The professional side can afford obsolescence, it competes to have the newest equipment, and if technology can save labor, it's justified. They have the budget.
Mix automation was a massive change.
It took some time to get the anti-aliasing filters right.
Then we got ProTools. Now analog gear is modeled in software very inexpensively. It is expensive to maintain multitrack hardware.
Avid has also pushed all digital live sound mixing. Now that is supported by networked audio like Dante. Digico a dominant live sound mix system. It is digital from the analog microphone and it feeds into digital processors and power amps.
Large concert halls and classical recording are moving to networked audio such as the Millennia preamps into a digital mixer recorder.
Digital signal processing is cheap and available through mass produced chips by Analog Devices and Texas Instruments with developer libraries.
From the earliest disk-cutting compressors and equalizers we now have many more compression concepts in software and tools like Fab Filter which combine EQ and compression. There are also spatializing software and mid-side processing in the mix and in mastering such as the K-Stereo Ambience plugin.
Microphones haven't changed much, but some now have impressively low self noise.
There have been attempts at digital microphones by Neumann. Schoeps has been very successful with the Super CMIT, but that is for voice recording actors. The Schoeps CMD 42 over AES42 is part of their Collette capsule ecosystem. So that is about to grow.
Dolby has the money to try to force the world with Apple to spatial audio and there is a competing system from Sony/Google. The game is software licensing for every TV, earphone, AVR, movie theater, etc. Like DolbyVision, not every TV maker has licensed it on every model.
The big new thing is synthetic music scoring systems. They were preceded by ACID Pro for dance music. They are a great tool for the last holdout of expensive production, live orchestral film scoring. In my view the leader is Spitfire. They recorded live orchestral players and sections. With the system you can write a score on a timeline and the software will perform it. A good orchestra is better, but it is much more expensive.
What is coming is AI/machine learning in automatic composition. "Compose the track for a scene that is like ___"
John La Grou Imersiv will have an impact on the consumer-side and for professionals.