SmackDaddies
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Great questionDoes anyone have some tips for getting the most out of a show like this? Next time I would like to be a little better prepared (i.e. music selection, research etc).
Great questionDoes anyone have some tips for getting the most out of a show like this? Next time I would like to be a little better prepared (i.e. music selection, research etc).
1. This is a great place to shop for headphones as you can test the feel of the headphones on you which is hard to assess remotely. To do that properly, you need to have a) your own content and b) your own device driving them. So I recommend bringing a high-power high fidelity portable source with you. In a pinch, I used my Samsung S8+ and it showed its value but did not have enough power.Does anyone have some tips for getting the most out of a show like this? Next time I would like to be a little better prepared (i.e. music selection, research etc).
Problem with that is that you don't know how good the recording is, or how it's supposed to sound. The idea of using your own music is that you know what to expect. Essentially try to keep everything constant and just change the piece of gear you are testing.@amirm I hear often the recommendation to listen to your own music, but: Aren't you always biased in that sense that you will like it good anyway if you already know and like your own music that much?
Isn't it wiser to listen to just another music within same genre that you don't know yet, and isn't this way more easier for one to identify what you don't like (the mistakes the phone reproduces) rather than identifying what you already know?
The advice is so that you listen to the same track across different setups. Listening to track A on one system, and track B on another because they don't have the same library, confuses things a fair bit.@amirm I hear often the recommendation to listen to your own music, but: Aren't you always biased in that sense that you will like it good anyway if you already know and like your own music that much?
Isn't it wiser to listen to just another music within same genre that you don't know yet, and isn't this way more easier for one to identify what you don't like (the mistakes the phone reproduces) rather than identifying what you already know?
Indeed, I went through the same, wasting time figuring out the UI for their player, etc. In this day and age, they should all have Tidal subscription. That would eliminate the need to bring one's music. But very few had Tidal.I often spent minutes at a booth just shuffling through their library trying to find songs with a wide range of instruments that I was familiar with.
I believe the $1399 price is for just the headphones, with the amp included price goes to $2499.This hifiman Jade II electrostatic headphone was so light and comfortable to wear. Here it is mated to its amplifier:
View attachment 28229
View attachment 28230
The package is $1,399. I might prefer this to my stax setup as it could get louder and had more bass.
I walked by this desk multiple times thinking, "oh great, another multi-channel to stereo virtualizer." The last time there was no one there so I decided to sit down and try it. I was very surprised that it came with a head tracker. Basically this is a device you strap to the top of your headphone and then tells the system which way your head is pointing. This massively improves the 3-D spatial effect. Otherwise the brain gets confused as you move your head and the standard shift in levels doesn't not occur.
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What I also liked was how clean these were.
Above is the user interface. it installs as a virtual sound driver so to use it, you just point your multi-channel player (video, audio, game) to that device. And then in their control panel you tell it what your real 2-channel DAC is.
It comes with that parametric eq which they told me is quite popular.
Turns out the designer, Ryan Redetzke, is a fan of ASR so we had a great chat and he loaned me a unit to review. So look for that soon.
Stay on me till I get it done......it came with a head tracker. Basically this is a device you strap to the top of your headphone and then tells the system which way your head is pointing.
Sony came out with a headphone in the 90s with this feature. We bought it and evaluated it in our audio lab at work as I was working on auralization at the time. It certainly helped with externalizing but the position sensor would drift after 10 mins or so, especially if accompanied by allot of head movement, causing some fairly bizarre effects.
Acknowledging this limitation, Sony provided a convenient reset button. If you do test it, this would be a good use case to explore.
@DDF I been meaning to ask you, what is the machine (drag bike?) in your avatar?Acknowledging this limitation, Sony provided a convenient reset button. If you do test it, this would be a good use case to explore.
@DDF I been meaning to ask you, what is the machine (drag bike?) in your avatar?
LOL, That's insane, but I love it.Some bizarre invention powered by Husqvarna chain saws. Not mine, but I get a warm feeling just knowing that such a ridiculous creation even exists!
It was also my first CanJam this year.Back to the OT. Can audio products be credibly experienced in the artificial environment, marketing hype, hustle and bustle, distraction and limited listening time constraints of an audio show?
Well it is much closer to Harman than many heapdhones on the market. Better than Sennheiser hd6xx headphones with rolled off sub-bass and bloated upper bass or the myriad of other open headphones with boosted treble and lack of bass.The expression "following the Harman curve" too often gets casually thrown around like it's no big deal. It's akin to saying a pair of speakers measure perfectly flat in an anechoic chamber. Complete bonkers claim.
Stellia have bloated upper bass and a recessed treble response:
https://www.0db.co.kr/index.php?mid=REVIEW_0DB&category=182&document_srl=647940
https://www.rtings.com/headphones/reviews/focal/stellia