What many detractors of the 32-bit float format miss is the added benefit of being able to boost levels without raising the noise floor. It isn't just about recovering 'clipped' audio (which also is a thing of the past with 32-bit float, as far as the format is concerned). 16-bit and 24-bit fixed point offer 96.3 dB and 144.5 dB ranges respectively. 32-bit float, by contrast, contains a whopping 1528 dB of dynamic range. If any clipping/distortion occurs, it is due to hitting the mic's (or pre-amp's or other components') limit, poor micing technique, etc. —
not the format itself.
See for yourself how superior it is in practical terms; view the following clip from 5:38 to 9:29:
There are two immediate benefits:
- (5:38–7:30) Signals that cross the 0 dBFS threshold (but are within the mic's range) can be recovered without any loss. 24-bit or 16-bit fixed point cannot recover signals above 0 dBFS and remove the clipping introduced by the format's ceiling itself.
- (7:59–9:29) Signals that are recorded too low can be amplified to a usable level without pulling up the noise floor as well (which is -758 dB in 32-bit float, with another 770 dB above the nominal 0 dB point). In the video, Judd boosts an extremely weak section of the signal by a whopping +98 dB and still ends up with a perfectly usably low noise floor. This is simply not achievable with 24-bit or 16-bit fixed point.
The cost for such versatility? An extra 33% storage space, which may sound considerable but is a drop in the ocean in this day and age of multi-terabyte drives. With 32-bit float, I can ignore recording level knobs and limiters entirely
if I so choose. Of course,
if I so choose, I can continue to practice good rec level setting techniques that are critical with fixed-point formats
but not 32-bit float. No more recordings ruined due to incorrect gain settings, unexpected loud/quiet sounds in uncontrolled environments, etc.
The one criticism that can be legitimate is the larger file sizes. If the added 33% is an issue, however, one can always convert the final product to 24-bit or 16-bit to recover space
while ensuring no clipping or noise floor hiss is present.
32-bit float is a game-changer, because the recording format is no longer a relevant limiting factor in practical terms. I for one am quite excited by, and love working with, it.