Surely not through TCP, but I think it would be doable with UDP transport with some resilience - if needed at all. Frankly I have little to zero experience with audio streaming (and I would welcome in-depth guidance) but I do have a very specific idea from a technical standpoint (transport layer).Hmm...multiple wireless endpoints in tight time sync. Can we do that?
NTP is able to provide sub ms time-sync on a local network. Maybe we can do even better on our own, but my guess is 1ms of delay will not be audible between speakers. Will it? The bad thing is this will depend on the WIFI networks' performance. But I can't tell how much without having a PoC and having it measured. My guess is that none of the fancy stuff would be needed (like those showcased in RoC for example), but I may be wrong here.
Having said all this, I think we should start small, and add features later.