I understand what balanced is, and I always thought it should have no effect because the voltages that drive the headphone are way higher than any interference you could pick up, so the "interference resistance" part of it should be useless.
However, it has just occurred to me that pull-push signals should not be the same as a pull/push only signal? I tried looking for some answers but most results are still just people talking about what balanced is, so I thought it would just be easier to ask.
The way I understand this, a speaker would have a neutral position it sits in when unpowered, if you apply voltage in one direction it goes one way, another direction the other way.
For a normal unbalanced connection, you have one ground at 0v, and then the two wires for both drivers would have to have vary between 0 and the same peak voltage? Because for example if you have +5 for left, 0 for ground and -5 for right, then the current would just flow across both drivers rather than into the ground? But if both sides are pull-only then you can use diodes to prevent current crossing over both drivers.
This would mean the audio signal is pull only (or push only), so if I reach a maximum voltage and then the wave is supposed to come down, the voltage can drop but there's no force actually pulling the driver back to its rest position other than mechanical spring force from its construction? Wouldn't this introduce distortions in the audio? This would mean only the peak positions of the signal would be somewhat consistently reproduced, where as the dips would rely entirely on the driver's mechanical properties?
Wouldn't this also mean when playing a silent signal, there is still power passing through the drivers? Because if peak voltage is say 4v then silent should be a constant 2v not 0v?
However if you have a push/pull signal, once a wave maxes out and has to go the other direction, you would reach the opposite max voltage, and thus an electromagnetic force will try to pull the driver back into the correct position, and this should theoretically make the diaphragm better follow the desired wave motion?
And since the only way to have push/pull signals in a headphone is to have balanced wires, shouldn't that therefore make a difference? even a significant difference?
I also understand this question would be instantly answered if I had a oscilloscope and a balanced amp to check, but I don't have those. Essentially the question is whether the signal voltage from a unbalanced amp ever crosses 0v, if so how would that work over a common ground. And, does the signal from a balanced amp cross over 0v and if so wouldn't this make the headphone sound somewhat different?
However, it has just occurred to me that pull-push signals should not be the same as a pull/push only signal? I tried looking for some answers but most results are still just people talking about what balanced is, so I thought it would just be easier to ask.
The way I understand this, a speaker would have a neutral position it sits in when unpowered, if you apply voltage in one direction it goes one way, another direction the other way.
For a normal unbalanced connection, you have one ground at 0v, and then the two wires for both drivers would have to have vary between 0 and the same peak voltage? Because for example if you have +5 for left, 0 for ground and -5 for right, then the current would just flow across both drivers rather than into the ground? But if both sides are pull-only then you can use diodes to prevent current crossing over both drivers.
This would mean the audio signal is pull only (or push only), so if I reach a maximum voltage and then the wave is supposed to come down, the voltage can drop but there's no force actually pulling the driver back to its rest position other than mechanical spring force from its construction? Wouldn't this introduce distortions in the audio? This would mean only the peak positions of the signal would be somewhat consistently reproduced, where as the dips would rely entirely on the driver's mechanical properties?
Wouldn't this also mean when playing a silent signal, there is still power passing through the drivers? Because if peak voltage is say 4v then silent should be a constant 2v not 0v?
However if you have a push/pull signal, once a wave maxes out and has to go the other direction, you would reach the opposite max voltage, and thus an electromagnetic force will try to pull the driver back into the correct position, and this should theoretically make the diaphragm better follow the desired wave motion?
And since the only way to have push/pull signals in a headphone is to have balanced wires, shouldn't that therefore make a difference? even a significant difference?
I also understand this question would be instantly answered if I had a oscilloscope and a balanced amp to check, but I don't have those. Essentially the question is whether the signal voltage from a unbalanced amp ever crosses 0v, if so how would that work over a common ground. And, does the signal from a balanced amp cross over 0v and if so wouldn't this make the headphone sound somewhat different?