Yes. Uapp or neutron plus maybe some others.Ok , thanks for your patience , just one more doubt, that happens also on Android DAP devices ? You also need a software to bypass the system sound ?
So 48khz is better than 192khz , or just it's the base to work with usbp ?You can go into the Android settings and disable the upsampling (which you should do). Then, all audio will be played at 48kHz.
48kHz is just the Android resampling without Samsung's awful "UHQ" upsampling on top as well.So 48khz is better than 192khz , or just it's the base to work with usbp ?
99.5% of customers care waaay more about a seamless audio experience than they care about bit-perfectness.Is their a technological reason for why they (apple, windows, android) are doing this?
You know what I don't get? Why is the mixing of sounds in an android phone taking preference above prioritising on source and assigning a sample rate based on the one with highest priority.
I care a lot about my music playing bitperfect, but couldn't care less about system sounds or intermittent phone calls or sms beeps being played in their correct sample rate. Is their a technological reason for why they (apple, windows, android) are doing this?
Ok, that seems to make sense. "When you play bitperfect you can only play one source at a time." Do I understand correctly then, when I play bitperfect within Usb Audio player pro (UAPP), and a call comes in, the device disconnects UAPP (and its special driver), after which it re-enables the audio mixer ?Yes, to be able to mix different sound sources you have to pass sounds through a mixer which resamples and this mixer is in software meaning not bitperfect. It's not only Android and Windows, it's Linux too which uses Pulseaudio for the same functionality. When you play bitperfect you can only play one source at a time.
Windows uses ASIO or WASAPI for bitperfect, Linux uses ALSA.
Ok, that seems to make sense. "When you play bitperfect you can only play one source at a time." Do I understand correctly then, when I play bitperfect within Usb Audio player pro (UAPP), and a call comes in, the device disconnects UAPP (and its special driver), after which it re-enables the audio mixer ?
When Goldensound measured MQA, Tidal streamed the MQA version of his tracks when he selected HiFi, not the uncompressed FLAC.Someone here wrote Tidal HiFi was unfolded MQA and therefore not bitperfect.
That is not true.
Tidal HiFi is total normal 16 bit 44.1kHz FLAC and bitperfect is working as it should up to in effect CD-quality.
When Goldensound measured MQA, Tidal streamed the MQA version of his tracks when he selected HiFi, not the uncompressed FLAC.
Link
In his test, there was no way to get lossless from Tidal.
You either get MQA without unfolding (HiFi), or MQA with unfolding (Master).
That's exactly what Golden got. MQA encoded track, in the FLAC container, just without the MQA metadata flag, therefore no unfolding.My devices shows 44.1 as output and UAPP shows FLAC 16/44.1.
That's exactly what Golden got. MQA encoded track, in the FLAC container, just without the MQA metadata flag, therefore no unfolding.
Just because Tidal through UAPP shows FLAC 16/44.1 without MQA indicator, does not mean it is lossless.
Only a test using Delawave or similar can show you if you're getting lossless.
At far as I understand, that's not how MQA works. True lossless is never tagged with MQA metadata.But it could mean you do get lossless, but with added MQA metainfo which is not used if not MQA. It should not affect SQ.