Aldoszx
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- Aug 19, 2019
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Topping has released a new v5.45 driver version for most of their DACs.
This is the change log according to Thesycon.
This is the change log according to Thesycon.
"Fix: USB IN buffer count was limited to 16 buffers, this lead to not enough buffers for high ASIO buffers sizes (e.g. 48kHz and 1024 samples)"A new version (v5.50) here.
hello sorry, but which version would be better?
I installed its directly Version: V5.30
where is it written
https://www.tpdz.net/newsinfo/680780.html
I was wrong, the V5.57 on the first page is better
Thanks!
Ok tank youJust install the latest one.
Hi all, I have 1 questions for you
windows 10 LTSB in use
when installing the drivers, the Topping E30 II must remain off, or on what is the procedure to follow ?
and if I have to install a new driver do I have to delete the old one? , or I'll rewrite it above
Thank you
Hey guys, just wanted a bit of clarification regarding Topping DX3 Pro+ driver install for Windows 10.
1. I installed the latest driver: 5.57.0
2. Then I updated the DX3 Pro+ Firmware to the latest version: 1.25
There is another file in the driver install folder called DSD Component AsioProxyInstall, I am not sure what this is and if I need it? Can someone clarify what this is or if I need it for playback? My playback device is a Windows 10 PC streaming music via Tidal Hifi Plan (16 Bit 44.1khz Lossless 1411kbps), basically bit perfect CD quality.
Thanks for the reply mate. So, trying to understand what you said, for just streaming Tidal Hi-Fi using Tidal Windows App, I don't need anything apart from the Topping Windows Driver. The ASIO driver for me is redundant and not needed correct? Only if I had music files stored on my computer and playing locally via Foobar or other music playing apps then I need ASIO driver.I haven't used Tidal for a couple of years, but my understanding is that the Tidal Windows application will only use WASAPI shared or exclusive output. i.e. Tidal on Windows will not use the Topping ASIO driver.
Personally, I use the DirectSound output in MusicBee as I use EqualizerAPO to provide system wide equalization for both speakers and headphones (using ASIO would bypass eAPO and talk directly to the DAC).
Its not just an ASIO driver. Without the driver, you will not get any 44.1khz/16bit support. If you just "Plug n play" with the device, the lowest it'll go is 44.1khz/24bit. Even if you don't use ASIO and use WASAPI Exclusive to force 44.1khz/16bit, your program will error out. If your using regular DirectSound (or even WASAPI Shared), it'll play 44.1khz/16bit but its being upscaled to 44.1khz/24bit and is not a "bit-perfect" experience.The Topping driver is an ASIO driver, it's only used for ASIO. You don't need a driver to use a 'class compliant' DAC with the standard audio in Windows (DirectSound, WASAPI, etc)
Its not just an ASIO driver. Without the driver, you will not get any 44.1khz/16bit support. If you just "Plug n play" with the device, the lowest it'll go is 44.1khz/24bit. Even if you don't use ASIO and use WASAPI Exclusive to force 44.1khz/16bit, your program will error out. If your using regular DirectSound (or even WASAPI Shared), it'll play 44.1khz/16bit but its being upscaled to 44.1khz/24bit and is not a "bit-perfect" experience.
With shared modes, using 24bit is actually the only way to get a bit-perfect signal. Because Windows adds its own dither if you use 16bit. And if you lower the volume, you lose some LSBs. The latter obviously applies to ASIO too.If your using regular DirectSound (or even WASAPI Shared), it'll play 44.1khz/16bit but its being upscaled to 44.1khz/24bit and is not a "bit-perfect" experience.
I don't believe that. My understanding is that its best to set the sampling-rate/bit-depth with DS/WASAPI Shared, to the same as the content outputted by the player software because Windows will add dither and other stuff if its mismatched (Ex: Player outputting 16bit, while DS/WASAPI Shared to set to 24bit).With shared modes, using 24bit is actually the only way to get a bit-perfect signal. Because Windows adds its own dither if you use 16bit. And if you lower the volume, you lose some LSBs. The latter obviously applies to ASIO too.
In short: it's better to always use 24bit or more.
I don't believe that. My understanding is that its best to set the sampling-rate/bit-depth with DS/WASAPI Shared, to the same as the content outputted by the player software because Windows will add dither and other stuff if its mismatched (Ex: Player outputting 16bit, while DS/WASAPI Shared to set to 24bit).