• WANTED: Happy members who like to discuss audio and other topics related to our interest. Desire to learn and share knowledge of science required. There are many reviews of audio hardware and expert members to help answer your questions. Click here to have your audio equipment measured for free!

Loudness Wars: Who Else but Consumers Can End It?

dped90

Active Member
Joined
Feb 12, 2022
Messages
180
Likes
23
Location
NY
Certainly, many if not most engineers are painfully aware of these sonic assaults inflicted on recordings for reasons that have nothing to do with artistic preference and everything to do with crass marketing trickery.

https://gearspace.com/board/mastering-forum/1401406-intersample-clipping-audible.html

Obviously, the trouble is engineers also know that they must either comply with what those who are paying them believe they need to do in order to sell the record or risk getting fired.

And this is precisely why producers and artists need to be told how they are mutilating their own products and making them sound like crap, at least on relatively decent audio systems-not to mention on high res systems. AND they need to be told by US, the consumers-who populate forums like this-as we clearly have the biggest stake in putting an end to this practice. https://en.wikipedia.org/wiki/Loudness_war

So yes, as is done when necessary in all other affairs, naming names of offending producers and artists is justified.
https://tvtropes.org/pmwiki/pmwiki.php/LoudnessWar/TheWorstOffenders

How else to put an end to else can this problem?
 
Last edited:

fpitas

Master Contributor
Forum Donor
Joined
Jul 7, 2022
Messages
9,885
Likes
14,213
Location
Northern Virginia, USA
Not to put too fine a point on it, but us high fidelity nuts are like 0.001% of the buying public.
 

-Matt-

Addicted to Fun and Learning
Joined
Nov 21, 2021
Messages
680
Likes
570
Your best hope is perhaps that something like Dolby Atmos really takes off, that consumers demand it, that streaming companies insist on it, and that Dolby puts rules in place to standardise production workflows. (Kind of happening now).

Even better would be if loudness controls were provided on playback devices, allowing listeners to adjust to taste and separating this from storage and transfer of audio data. (But that'll probably never happen).
 

GD Fan

Addicted to Fun and Learning
Forum Donor
Joined
Jan 7, 2020
Messages
968
Likes
1,750
Location
NY, NY USA
Considering the huge number of people who seem to listen to music using the ******, tinny speaker on their mobile phone I'm forced to wonder if most people are even aware of this atrocity?
 
OP
D

dped90

Active Member
Joined
Feb 12, 2022
Messages
180
Likes
23
Location
NY
Considering the huge number of people who seem to listen to music using the ******, tinny speaker on their mobile phone I'm forced to wonder if most people are even aware of this atrocity?
Probably the biggest obstacle against ending this problem. Most people have other priorities other than audio quality beyond iPhone speakers, or at best those from their Sony OLED TVs, or whatever.
 

ZolaIII

Major Contributor
Joined
Jul 28, 2019
Messages
4,195
Likes
2,475
Well EBU R128 and riplaygain 2.0 are gaining foot on both fronts first reserved for personal and present in many players as integrated or add on plugin and from broadcasters second from streaming services and pretty unified recently so things are getting better. It won't be ideal or absolutely established but we see improvements.
 
Top Bottom