I don't have a surround or Atmos system (and don't go to that many movies in theaters so haven't really assessed this) but have always wondered, when watching movies, does the orientation of sounds change with every camera angle?
I've often heard something to that effect indeed. As recently as last evening, when watching a dumb fun film with a car chase shot from the hip, with a wide angle, and with the camera in the middle of the action, the cars' sound was tracked according to their position relative to the camera, which in that case makes a lot of sense in my opinion.
It would seem that is an artistic choice/compromise, but I imagine it could be distracting or artificial sounding.
Like if two people facing each other are standing next to a waterfall, each time the camera flips to show the other person talking, does the waterfall sound flip from left to right? That's obviously an extreme (and contrived) example, but it seems this just raises a million conundrums in doing surround mixing for movies.
I agree with you that there is a strong artistic component to that question. I wouldn't be surprised to learn that this is something that is hotly debated when mixing content, and that even within the same film, different decisions might be made on a per scene and per object basis. I'll add to these conundrums the soundtrack .
Taking the example of the waterfall, if it is a quiet scene and you want to focus on the dialogue, in addition to various other tools, perhaps what you could do is diffuse the waterfall's sound quite a bit so that the flip is less noticeable ?