Martin_320
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- Feb 14, 2020
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I've skimmed through this entire topic thread and it seems to me that – no offence – most folks here are barking up the wrong tree, ie. looking for justifications in terms of: 'frequency response' (in relation to sample rates) and 'dynamic range' (in relation to bit-depth).
But these are not the main reasons for going beyond 16bits and 44.1kHz.
Amir, in post #22 hinted the real reason that more than 44.1kHz does confer practical benefits, not just in the production studio, but in the consumer/playback part of the audio chain:
I quote him: "Because it allows more headroom ... High sample rate for example avoids aliasing in non-linear effects."
Specifically, a hirez song (say a FLAC file) at 96kHz will clock your DAC at 96kHz. And when your DAC is being clocked at 96kHz, then your DAC reconstruction filter will start its brickwall filtering much higher up the frequency band. And in doing so any artefacts produced by that brickwall reconstruction filter will occur so far away from the actual human audio band of <20kHz, as to be practically negligible.
The other thing to bear in mind is that your two channel FLAC is in many cases NOT for the final output anymore; rather, the FLAC is just the source data for additional processing stages. Many of us have AVP processors or AVR receivers, so you still benefit from a 24bit word length. "Why?" you may ask.
Well, say if we're upmixing to Dolby Surround (as many of us do), and also applying digital bass-management & room-EQ etc, then the DSPs in your AVP or AVR are doing just as much extra math processing as did the DAW in the studio which mixed the song and exported the FLAC in the first place.
In short, the DSPs in your AVR/AVP are working at least in 32bits, so getting as close to that as possible (ie. by feeding them with 24bit data to work on, as opposed to 16bit) will enable them to work much better -- resulting in much reduced quantization rounding errors at the output from your AVR/AVP's DSP chain. And as for high sample rates, well, these allow your DAC to push any reconstruction filter aliasing artefacts completely out of the way.
So more data (higher sample rates & bit depths at playback) is definitely better.
But these are not the main reasons for going beyond 16bits and 44.1kHz.
Amir, in post #22 hinted the real reason that more than 44.1kHz does confer practical benefits, not just in the production studio, but in the consumer/playback part of the audio chain:
I quote him: "Because it allows more headroom ... High sample rate for example avoids aliasing in non-linear effects."
Specifically, a hirez song (say a FLAC file) at 96kHz will clock your DAC at 96kHz. And when your DAC is being clocked at 96kHz, then your DAC reconstruction filter will start its brickwall filtering much higher up the frequency band. And in doing so any artefacts produced by that brickwall reconstruction filter will occur so far away from the actual human audio band of <20kHz, as to be practically negligible.
The other thing to bear in mind is that your two channel FLAC is in many cases NOT for the final output anymore; rather, the FLAC is just the source data for additional processing stages. Many of us have AVP processors or AVR receivers, so you still benefit from a 24bit word length. "Why?" you may ask.
Well, say if we're upmixing to Dolby Surround (as many of us do), and also applying digital bass-management & room-EQ etc, then the DSPs in your AVP or AVR are doing just as much extra math processing as did the DAW in the studio which mixed the song and exported the FLAC in the first place.
In short, the DSPs in your AVR/AVP are working at least in 32bits, so getting as close to that as possible (ie. by feeding them with 24bit data to work on, as opposed to 16bit) will enable them to work much better -- resulting in much reduced quantization rounding errors at the output from your AVR/AVP's DSP chain. And as for high sample rates, well, these allow your DAC to push any reconstruction filter aliasing artefacts completely out of the way.
So more data (higher sample rates & bit depths at playback) is definitely better.
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