@Greg_Wilding might have a better answer, but in the meantime, you can use AUNBandEQ in sound source. That uses width instead of Q (Width is F/Q), and doesn't seem to be restricted in the way you are finding.
Thanks for the help, and for giving me the chance to rectify my first statement: I do use AUNBandEQ and there the maximum “width” allowed is 5 instead of 10. I am on OSX, SoundSource 5.6.2@Greg_Wilding might have a better answer, but in the meantime, you can use AUNBandEQ in sound source. That uses width instead of Q (Width is F/Q), and doesn't seem to be restricted in the way you are finding.
OK - now I understand your issue.
The width parameter in AUNbandEQ is a width in octaves on either side of the filter center frequency. Each octave is a doubling or halving in frequency. So if your frequency is 100Hz, then width 1 is a filter that is active from 50Hz up to 200Hz.
In that case a width of 5 means from about 3Hz up to 3.2KHz.
You should never need a filter that wide, hence the limit. See the two screenshots to see a width of 5 and a more realistic width of 1
This page explains how to convert Q to W in octaves, and provides a calculator to do it for you. Q of 5 = W of 0.288
Q factor vs bandwidth in octaves band filter -3 dB pass calculator calculation formula quality factor Q to bandwidth BW width octave convert filter BW octave vibration mastering slope dB/oct steepness EQ filter equalizer cutoff freqiency - sengpielau
bandwidth in octaves vs Q factor -3 dB band filter pass filter quality factor calculator calculation formula BW bandwidth conversion and converter convertor conversion width bandwidth octave slope dB/oct steepness convert filter BW resonance curve octave vibration mastering EQ filter equalizer...www.sengpielaudio.com
If your app requires a width greater than 5, just use 5 - I doubt it will though. That would be a Q of 0.18 or lower
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Thanks for your feedback! I have this one on my todo list for the next release: the ability to set the max Q. In the meantime, the EQ algorithm will try to allocate low Q + low frequency filters first. You might be able to avoid Q > 5 by lowering the max filters setting. Not a perfect solution, but something to try.SoundSource doesn’t accept Q values higher than 5
Thanks for your feedback! I have this one on my todo list for the next release: the ability to set the max Q. In the meantime, the EQ algorithm will try to allocate low Q + low frequency filters first. You might be able to avoid Q > 5 by lowering the max filters setting. Not a perfect solution, but something to try.
I've not used it much (in fact only to test for this thread)It happens when I switch profiles
RA do seem to be pretty responsive to questions. But I'm sure they'll first suggest updating to the latest version - especially if you've updated your Mac to Sonoma.Thank you for testing. I'm on 5.6.0 but have not seen any release note changes that would address this.
I have sent a bug report to Rogue Amoeba - I'm confident it will be addressed because I can easily replicated it and do a screen capture (video).
I'm on Ventura, and I had reverted to 5.6.0 from 5.6.1 because I noticed issues (small hickups in playpack) that disappeared after reverting but might very well have been caused by sth else and not SoundSource, but I don't know what that might have been, but I have never noticed it before. Actually that hickup issue appeared when updating to 5.6.0 when still on Monterey, I've updated to Ventura since, I've never used SoundSource later than 5.6.0 on Ventura so far. I always use the version that's exactly one year older than the current one. Of course I'll update if they think that will make a difference.RA do seem to be pretty responsive to questions. But I'm sure they'll first suggest updating to the latest version - especially if you've updated your Mac to Sonoma.
@Greg Wilding - HouseCurve is the absolute best. Any chance for an Android version, even if it only works with a UMIK or suitable alternative? Understood that mic calibration and platform driver access across the wild wild west of Android devices might be tricky.@Doodski awesome list, what a great resource! Would you add my app HouseCurve to the list? It's a REW-like app for iOS that can generate PEQ filters for room correction. It supports several EQ file formats. You can use it with calibrated mics like the UMIK-1, but works fine with just the iPhone mic too.
Thanks! Hehe, "the wild west of Android" - well put Yeah, HouseCurve is a weekend project for me, so I just don't have the bandwidth to support Android right now.@Greg Wilding - HouseCurve is the absolute best. Any chance for an Android version, even if it only works with a UMIK or suitable alternative? Understood that mic calibration and platform driver access across the wild wild west of Android devices might be tricky.
Just providing a tip for anyone who is tired of creating EqualizerAPO config files by transcribing them from oratory1990 PDFs (and doesn't use AutoEQ); MS CoPilot/Chat can create the text for you directly from oratory1990's PDFs. Here's the short script I used after loading up the PDF in my browser (Edge) and the response I got for my Truthear Red (attached):
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I loaded the text file into Peace - worked a treat.
Oh, that is very smart.Just providing a tip for anyone who is tired of creating EqualizerAPO config files by transcribing them from oratory1990 PDFs (and doesn't use AutoEQ); MS CoPilot/Chat can create the text for you directly from oratory1990's PDFs. Here's the short script I used after loading up the PDF in my browser (Edge) and the response I got for my Truthear Red (attached):
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I loaded the text file into Peace - worked a treat.
Also works for FooBar2000's MathAudio plugin. CoPilot will generate code you can copy into a txt file, and them import directly into MathAudio.
... And also for AutoEQ/Wavelet.