I think its because dca headphones make vibrations in the air, not the headphones, so you dont feel the bass physically in your ear etc.
I can resolve the deep beats in the mw2 (2009) multiplayer menu on my aeons and hear the details in it, but they sound more powerful on my old hyper x cloud ii...
I'm a little behind on my terminology here. What does it mean by this one being discrete and the other integrated? (when I hear that I think of external vs built into a speaker, or graphics in a cpu rather than a graphics card)
For Aeon Closed X which has the dip in 1-2k instead of 3k
Preamp: -5.5 dB
Filter: ON LS Fc 30 Hz Gain 3.5 dB Q 0.6559
Filter: ON PK Fc 153 Hz Gain 2 dB Q 4
Filter: ON PK Fc 143 Hz Gain 1 dB Q 5
Filter: ON PK Fc 290 Hz Gain -0.5 dB Q 2
Filter: ON HS 12 dB Fc 900 Hz Gain 10 dB
Filter: ON HS 12 dB...
thats not a bad weight for what they are!!
I myself get a pain on my head if I use anything other than light all plastic sennheisers or specificaly the hyperx cloud ii headset for something heavier (even the cloud alpha which is barely different bothers me)
so for most people they should be...
Glad I could help! Also got lucky that despite not matching them all at 500hz in that first chart, the information still ended up fairly useful since its was just a volume offset.
No need to pay me lol, but if you happen to like the same games that I do, I have a patreon for all the random mods...
Oh right I should mention, now that I actually have these headphones, firefly is totally correct about the high frequncys, especially since with this headphone these is more variance depending on where my ear is inside the cup vs anything else Ive used, so id ignore everything past 3KHz.
Taking...