- Feb 23, 2016
I assume he was thinking of recording audio interfaces which may have 8 or more channels. You could split the input to more than one of them I suppose for a tiny benefit. It really won't matter as room noise is what will get you in the end. Unless you are making totally electronic music that is.Maybe I'm just a brutal moron. But when you say split the feed. Like what does that mean, how would I do that? Like, do I need to have two channels recording the same thing with multiple mics, or one mic that feeds into multiple channels with a splitter? And then somehow take that recording and.. do what exactly in software? Like, I'm wondering what does it mean literally from a directions point of view (what's actually happening when you're doing this goes over my head, I'm wondering specifically what would I be doing with options in a DAW that would be doing this sort of "combining" process that yields better results).
Also, this adds bit-depth as you say, but not reduction in noise. What use is such if noise hits before your theoretical bit-depth? Or lets say your noise is super low (amir posted a video once of some company recording insects eating and a caterpillar walking), could you then do this technique you speak about to achieve something that company was able to with their mics?