Thanks for the elaboration.
The problem I have there is that you are using a term "detail" that is already often used to describe different characteristics, so it seems to muddy the waters. So for instance any track is absolutely full of "details" to notice, but plenty of those don't relate directly to what we normally talk about with terms like "dynamics."
"Details" is a term that can be used to describe sonic elements large and obvious - from the sound of drums, the production character, who the vocalist is etc - to the most minute - for instance, being able to hear the tonal/timbral characteristics of brushes on a snare played subtley in a mix, or the timbral nuances of different metal or wooden materials (cymbals etc), or hearing very delicate reverb trails in the mix.
Whereas the loudness contrast I've been referring to - the difference of force between say guitar picked notes and hence the dynamics therein - are a *specific type* of detail, and merits therefore a distinct description. And we already have this distinction available DYNAMICS (vs just the more vague "detail."). Then we can talk about whether it makes sense to break it down even further to different scales of dynamics. And since such differences exist, why wouldn't we do so?
After all, musicians can refer to two basic expressions of loudness: "Piano" (quiet) and "Forte" (loud)
But there is more expression in music than just the softest and loudest one can play, so there are more categories added in between, e.g.
- mp, standing for mezzo-piano, meaning "moderately quiet".
- mf, standing for mezzo-forte, meaning "moderately loud".
- più p, standing for più piano and meaning "more quiet".
- più f, standing for più forte and meaning "more loud".
- pp, standing for pianissimo and meaning "very quiet".
- ff, standing for fortissimo and meaning "very loud".
- ppp ("triple piano"), standing for pianississimo and meaning "very very quiet".
- fff ("triple forte"), standing for fortississimo and meaning "very very loud".[6]
Musicians had to come up with these descriptions because there were real world differences to describe and communicate. They aren't scientifically precise terms...but that doesn't entail they aren't referring to real differences, or that they are useless terms, right?
And since there ARE differences in dynamics that really matter - your system may be able to reproduce the dynamic range found in a guitar but NOT the dynamic range found in an orchestral piece - why in the world resist further categorization via talk of "dynamics?"
Cheers.