Thanks for the tips and advice.Yep. But you shouldn't try to correct full range, anyway.
If you still want to do it, the (relatively) cheap Dayton Audio iMM-6C is a perfect addition to your toolkit. It's generally of better quality than the typical built-in microphones and - most importantly - it comes with an individual calibration file, which the WiiM Home App can import.
Unfortunately, with some SoCs (in particular MediaTek Dimensity) apps cannot get full control over the audio processing. In particular, there may be some high pass filtering that will cool the room correction algorithm into applying too much bass boost. There's nothing one can do about it but switch to a different phone.
I see measurements with an uncalibrated mobile microphone mostly as a rough indication of large swings, peaks and valleys in the bass area. Which I fortunately don't have much of, probably in a not-so-rectangular living/listening room.
Mobile phones with Android. If it's not one thing, for example, the built-in mixer that impairs lossless streaming quality, then it's something else, like now with a built-in microphone. BUT I don't really complain much about the mobile microphone. It's not a calibrated measurement microphone so you can't expect much.
I have a UMIK-1 that I've only used a few times so it feels a bit overkill to buy a
Dayton Audio iMM-6C.
I thought you couldn't use UMIK-1 with Android and WiiM Mini's RoomFit, room correction, but it seems like it can be done. I'll investigate that further. If anyone has managed to get it to work, please let me know.





