I don't think so.
It's no secret which devices do support AirPlay and which don't. Where's the problem? AirPlay has absolutely no meaning outside Apple's ecosystem. And of course, WiiM did
not drop AirPlay deliberately ...
As long as it's not just grumbling or calling others stupid that's fine with me. Different use cases, different opinions.
All true.
Some additional information: The current version of the WiiM Home App runs on Android 7.0 and up. You can always download the .APK file from WiiM's website, so you can keep a local backup in case the app would be withdrawn from Google Play completely. I don't know about the iOS version, because like ~72% of all smartphone users on earth I don't use an iPhone (in my private life).
Admittedly, the HTTP API doesn't cover 100% of the devices functionality. Some users have been asking about a full fidelity web app built into the devices but it doesn't look like Linkplay are considering this.
AirPlay isn't magically better just because it uses Wi-Fi.
That's a strong point of AirPlay 2, for sure. The thing is that Apple purposefully dropped the lossless 16 bit 44.1 kHz quality of the 1st generation (in most use cases) to implement multi room streaming (even if you don't use this).
Other makes have their own multi room solutions (and WiiM is one of them, using lossless transmission). Typically, you cannot integrate devices from different hardware manufacturers, though.