It is another hobby to be sure.Are you sure? I have the impression that for some consumers, owning the equipment is most of the fun.
It is another hobby to be sure.Are you sure? I have the impression that for some consumers, owning the equipment is most of the fun.
I said that in the context of what Steve was saying. Pretty sure he meant enjoying music as "entertainment."Amir: "The product is also not entertainment. The content is entertainment."
Agreed. Amir's comment there struck me as a bit self-referential. If he's speaking for himself, sure. But clearly many audiophiles find the equipment itself to be part of the entertainment (conceptually, aesthetically, engineering-wise, sonically...)
Well, yes but isn't it largely harmless? So long as the household remains solvent what does it matter if the gear performs way better than required?
I failed the 128 kbps MP3, 320 kbps MP3, lossless test, btw.
Leica optics are very very good though. You pay extra for Leica but you also get the performance (though their sensors could be better), but in the audiophile world you can easily pay extra for worse performance.The way we perceive premium / luxury products really fascinates me, even if it doesn't necessarily make these products better (or even as good as) more pedestrian offerings, and yet I'm drawn to them all the same!
Mercedes Benz employs people including Claudia Schempp and Sabine Engelhardt to define the scent of automotive luxury:
https://www.mercedes-benz.com/en/innovation/vehicle-development/love-goes-through-nose/
https://www.mercedes-benz.com/en/innovation/vehicle-development/a-fragrance-for-the-new-s-class/
And with this making-of video by Hermes and Leica Camera, a canvas-covered cardboard presentation box becomes a lust-worthy thing in it's own right:
Note the careful use of lighting and sound to emphasize texture which make this viewer want to touch the items in question, perhaps smell the leather and canvas too.
The only human sense not being addressed is taste, but I've held the baseplate of Leica cameras between my teeth so many times that in a way, that too has been covered.
I said that in the context of what Steve was saying. Pretty sure he meant enjoying music as "entertainment."
I suggest reading Steve's comment again: "Measurements can be useful for engineers, no doubt. But is there any correlation between ever improving measurements and better sound? I think not! Audio products are made first for listening, not measuring, right! They're not scientific test instruments, they're entertainment, or at least I hope so! "It strikes me that you want to make a division that isn't so easy to make.
Once again, this is not given. Not remotely so. Play a tube product and everyone thinks they sound "warm." Play it blind and compare it to a solid state product and the person would have next to no prayer of telling them apart let alone having a preference for coloration. I say this as someone who has performed such controlled tests numerous times. To the extent someone like Steve never performs such tests, then what he says is just expression of imagination, not any sign of true coloration.It seems clear to me that all of us consider audio gear as part of the entertainment, whether one is in the "accuracy" or the "pleasant colorations" camp. There are people here who value accuracy who post just as often and fervently about gear as anyone in the coloration camp.
So you nominate a certain reference point in the production chain as the reference for fidelity. And you argue that from that point on our responsibility as adherents to the way of audio science is simple: fidelity to the waveform in that audio file.Imagine the mastering engineer playing through his final file one last time ... sitting back, nodding to himself, and hitting "send". That is the file I want to listen to, exactly, with nothing added, nothing altered, and nothing taken away. That's a purely technical issue, not aesthetic. The aesthetics are in the mastered file. I might like them or not, but always the credit or blame lies with the file, not my gear.
The only way I know to achieve what I want is the suite of measurements we have developed. The question of audibility is a good one. I would argue that science per se says go for the max. It's cost-conscious applied engineering that says no, stop when it's good enough. I get satisfaction in getting the best margins available, purely in principle, partly for peace of mind, and partly to reward the efforts of designers I value.
The alternative is like walking up the steps of the Louvre in Paris and having an attendant hand you a pair of rose-tinted glasses, and being told that because some of the paintings look a bit stark, it's better to view the whole collection through the filter.
If accuracy is irrelevant, why stop at mild distortion? Why not make a "DAC" that always plays your favourite music regardless of what is input?
Ofc. There's a good deal of ground between harmless silliness and reasoned allocation of budgets to achieve identified goals.It depends on your definition of solvent. Besides, on a given budget one can spend more on speakers and get a better end result.
I do't think that's in fairness. Afaict there's lots of good music with what I consider bad recordings. I want to listen to the music and would prefer not to be distracted by the recording. Just for example, how often do I want to press the imaginary MONO button because I'm distracted by the mix? Hard to be sure but probably more than half the time. But I'll gladly defend the music against accusations of being rubbish.Ah, but what if the master was made intentionally to sound "good" on "bad" kit?
In fairness, if that's the case, the track itself is probably rubbish in and of itself, regardless of how it was mastered or is played back.
Besides, it is usually objectivists that give an "out" to subjectivists that they must be liking colorations, not the subjectivists themselves. My point is to not do that based on no evidence. Supposition is wrong whether we do it, or the other camp. There is no evidence that coloration exists in the amps that Steve tests for example yet he has differing opinion about them all.
Fair enough. I was strolling pretty far off topic anyway.I do't think that's in fairness. Afaict there's lots of good music with what I consider bad recordings. I want to listen to the music and would prefer not to be distracted by the recording. Just for example, how often do I want to press the imaginary MONO button because I'm distracted by the mix? Hard to be sure but probably more than half the time. But I'll gladly defend the music against accusations of being rubbish.
So you nominate a certain reference point in the production chain as the reference for fidelity. And you argue that from that point on our responsibility as adherents to the way of audio science is simple: fidelity to the waveform in that audio file.
I don't think that doesn't get us out of the aesthetic weeds. I'll elaborate your thought experiment.
The mastering engineer works in collaboration with the client who tries to explain what is desired. The engineer helps the client understand the variety of ways that consumers listen or that the music is used and together they decide on compromises. What could potentially have been one thing if it were optimized for listening only on high-performance systems ends being something else because of the chosen compromises. The engineer presents the results to the client on the main monitors, then on the small ones, then on the Sonus box, on a soundbar and on air pods. The client is satisfied.
Now, what's our responsibility? Faithful reproduction of the waveform is not what the client or engineer expects. They did not choose to optimize for the most linear, quiet, uncolored listening and instead modified the waveform expecting compression, coloration, noise and perhaps even non-linearity in reproduction. It seems acceptable to me, for example, to want to listen to the music that could have been. Just one possibility among many. In other words, I think your choice of reference for fidelity is a bit arbitrary.
Now let's say that you or I want to listen to the Marriage of Figaro. It cannot possibly sound like it does at the opera at home. No hifi can do that. So what should we do instead? Now let's say that you want to listen to the same recording of the Marriage of Figaro also in the kitchen and maybe even in the car. In each environment we have a number of constraints to deal with and we have no alternative but to compromise. There are many possible compromises under the constrants. I contend that, since entertainment is the ultimate goal, preference is a valid factor in determining compromises.
If that's all we know then maybe we should learn some more. For example, when we listen in the car to a recording of Marriage of Figaro that fully exploits the dynamic range of 16 bits we can learn from the mastering engineer that compression/limiting can help.
I don't think what I am arguing threatens the framework you find satisfying and that rewards designers of competent equipment. Involving preference doesn't mean that the device that doesn't degrade a signal isn't the most useful in its class of device.
No, that's not the alternative. Reductio ad absurdum isn't convincing.
I suggest reading Steve's comment again: "Measurements can be useful for engineers, no doubt. But is there any correlation between ever improving measurements and better sound? I think not! Audio products are made first for listening, not measuring, right! They're not scientific test instruments, they're entertainment, or at least I hope so! "
Bolding mine. It is clear that by entertainment he means listening to music. Not watching the gear. Praising its looks, etc.
My simple counter is that such entertainment comes from the content, not the gear. Go ahead and turn on your system but don't play any music. Are you entertained? I suspect not.![]()
Once again, this is not given. Not remotely so. Play a tube product and everyone thinks they sound "warm." Play it blind and compare it to a solid state product and the person would have next to no prayer of telling them apart let alone having a preference for coloration.
There is no evidence that coloration exists in the amps that Steve tests for example yet he has differing opinion about them all.
If you are trying to sell a product then it's only logical to use recordings which are easy to reproduce, impressive and likeable. Barbie, Krell, Pigeon and Bubbles come to mind.
Once at a show they were playing The Moldau from Smetana's Má Vlast (Dorati, Royal Concertgebouw). This is quite a long piece and after a few minutes people started leaving the room. Then a guy stands up and asks: "Don't you have anything with bass?"![]()
But isn't that just what the work done by Toole, Harmon et all actually does quantify? Their research has allowed them to predict the types of speaker designs most people will rate as most pleasing. (Not to mention any number of human-sciences research human tastes).
The mastering engineer works in collaboration with the client who tries to explain what is desired. The engineer helps the client understand the variety of ways that consumers listen or that the music is used and together they decide on compromises. What could potentially have been one thing if it were optimized for listening only on high-performance systems ends being something else because of the chosen compromises. The engineer presents the results to the client on the main monitors, then on the small ones, then on the Sonus box, on a soundbar and on air pods. The client is satisfied.
Leica optics are very very good though. You pay extra for Leica but you also get the performance