Old_School_Brad
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I understand your point.Here's the thing. Those sine sweeps measure the onset of short term thermal compression.
That limits how high you can take average SPL before some frequency range of the speaker starts to sag measured via average SPL.
Tonality gets effected, along with about every other audio characteristic. It's the onset of severely compromised audio, if one want SPL into thermal compression drive levels.
But those sine sweeps don't tell us anything about the speaker systems ability to produced short term peaks above the average sine-sweep level used.
Each sine sweep level. 76, 86, 96, 102dB.......needs to be able to produce peaks above its average level.
+18dB is a commonly quoted goal for peak vs average headroom.
Take Erin's 102dB sweep. We want that 102dB average drive level to be able to handle +18dB peaks without compressing or clipping.
Very short term transients are unlikely to initiate thermal compression, but they very often can't be reproduced due to insufficient driver excursion or insufficient amplifier power.
Peaks simply cannot be tested with sine sweeps .........they have too long a duration.
I've learned how to test for peak SPL linearity using very short wavelet tone bursts. It's an arduous and slow process, but after a while you learn it's always the low end of each drivers' section where limits set in.
I can easily say my experience is, ......when +18dB is truly available above average SPL, a number of SQ improvements occur.
And that it's a hell of a lot harder to achieve that clean headroom than commonly realized....especially when trying to reach SPL levels at the top end of a speakers SPL capability range (prior to thermal compression)
That said, Erin’s measurements are still useful. You can start with your target average SPL -say, 86 dB -and analyze the corresponding curve, which represents continuous output.
For peaks and transients, you can refer to the 102 dB trace to estimate behavior. Since transients are much shorter than the sweep duration used for the 102 dB average trace, the real-world impact may be less pronounced than what that trace suggests. -Or higher, depending on how much headroom you're interested in.