Hi
@Dave Tremblay
Some questions if you could kindly assist:
1. Can you kindly comment on the 'ESS IMD hump' here?
2. Is this interface using different ESS DAC chip to your X16, which has no signs of the ESS hump.
3. And have Universal Audio engineers discussed with ESS Labs themselves - do they offer any advice to solve this? Are they aware of it? Do they even care or are they indifferent?
4. Does Universal Audio think there is any audibility impact with this hump? Or Universal Audio don't think it's an issue at all, either audibility or engineering issue?
Thanks!
Happy to answer these questions, but I have to say
@JohnYang1997 kind of nailed it.
This is indeed an ES9016S part in our TwinX products. It performs quite well for the price, power draw, and physical size. It is a different part than the X16, largely due to different goals in those two products. While this Quad DSP unit is up there a bit in price, it has the same analog/digital subsystem as the Duo, which is $899. Very different price point, very different thermal requirements, but still excellent performance.
We absolutely work with ESS while designing our products and they are a valued partner of ours. As to audibility of some of these measurements, I think it depends. While I appreciate the use of SINAD here as a singular benchmark, when it comes to audibility, it makes sense to separate noise from distortion. Especially in pro studio recording market. As others have mentioned, some amounts of tasteful distortion are often added to recordings. These levels of distortion are WAY above what you'd see measured here. Orders of magnitude above, in fact. Add to that there isn't a transducer (headphone, speaker, etc) that is within an order of magnitude of these distortion levels, and it could be hard to argue audibility at this level. That said, it is certainly possible you could find someone who can hear it, under specific circumstances. And if we can prevent uncontrollable distortion, we'll do it, even if only so you can add your distortion of choice.
Noise, on the other hand, is a very audible problem, especially in studio settings. When we listen to mastered music, we are listening right near full scale signals, let's say within 10dB even for light touch albums. During the recording process, it's common to track with high levels of overhead so you don't clip, maybe as much as 20dB for dynamic signals. You lose 20dB of noise floor right there. Then you apply gain, compression, and EQ during the mixing phase, and you may bring up the noise floor another 20-30dB. This becomes audible quick. Worst case scenario is something like a guitar signal going through a modeled guitar amp, which can see 80dB of gain. And all of that noise stacks when you mix your tracks together.
But the goal of a product like this is find the right compromises to enable a customer to create a great sounding record. That requires balancing many different things, while keeping the cost down. I'll probably write a separate post on that process.