What's ultimately needed is speaker and DSP tech that effectively compensates for the room. We're in the early stages of stuff like that with Dirac ART and Atmos and such, but I think we have a long way to go. As long as stereo recordings are the standard there isn't much information to preserve if you are trying to synthesize a sound field Vs. A linear reproduction of an audio signal that happens to radiate in a smooth pattern.
Dirac , Audyssey, etc (at least, below Schroeder) are trying to compensate for the room, at the listening position. People still apply DSP room compensation to Atmos setups, even though adding channels in all three dimensions does tend to lessen the contribution of the room. The main problem is bass, and that's usually offloaded to one or more subwoofers in Atmos configs. So, either ideal subwoofer configs, or some DSP, are needed.
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