Rise time: The time required for the signal amplitude to change from 10 to 90 percent of the total square-wave amplitude.
Sadly this does not come to full fruition in my measurements. I suspect the mic is to blaim and perhaps limited BW of the mic amp.
On my measurements I cannot see risetime differences between the different (and fast) drivers, possibly due to the mic not reacting fast enough to a transient. (suspicion) but slower headphones are discriminated.
Overshoot: The amount by which the peak of the square wave exceeds its normal positive or negative amplitude. Large overshoots indicate peaking or excessive phase shifts in the high-frequency response of the device under test. Overshoot normally occurs only on the leading edges of a square wave.
This is easily spotted, just as undershoot and says a lot about any emphasis in the upper treble. This isn't as clearly visible in FR plots as those are log and scope shots are linear.
Ringing: The tendency of band-limited square waves to oscillate on the peaks. This is largely a subjective measurement with the results stated as the severity of ringing. The greater the high-frequency peaking, the greater the ringing.
Very visible here and again, due to the linear measurement shows something else than CSD. You can 'see' frequencies by counting periods in a certain time frame
Tilt: A measure of low-frequency behavior. As low frequencies are filtered, phase shifts are introduced which cause the leading edge of the square wave to rise and the trailing edge to fall at more of an angle. This produces a tilt to the top and bottom of the square wave. The tilt is usually expressed as a percentage of the peak amplitude of the square wave.
Very visible in both the 40Hz and 440Hz squarewaves.
Slew Rate: A measure of how fast a signal changes from one instantaneous value to another. The ideal square wave changes from one amplitude extreme to the other instantly. Practical devices cannot keep up with this transition and will often have a maximum speed with which they can change. This speed limitation will result in a tilted straight-line portion of the square wave edge.
Because of this I not only look at the shape of the waveform (especially the impulse) but also show it next to the signal which in itself gives a lot more info than just the squarewaves one sees at other headphone sites, which on top of this also show ringing of used steep filters as well as ear canal resonances.