If say a listener, C, has some distance, d, to an audio source, I1-I13; then is:
1) d = perceived distance from C to I1/I2/I3 => soundstage
2) the perceived location of I1-I3 = imaging eg. top-left, bottom-right etc
Any experts can elaborate?
When you're doing ray tracing simulations of rooms, it's not just one d but thousands of ds.
This is obviously for a concert hall. I couldn't find one for a home living room.
The chart with the green spikes you see in the lefthand corner is the expected energy time curve (ETC) according to the model (amplitude on y axis, time on x axis). You can see there's an initial spike (tallest, first to the left), early and late reflections (lower, coming in clumps back to the listening position), depending how far the sound source is from walls, ceiling and so on. It's representation of how a short, sharp sound will decay over time in your room.
In concert hall acoustics one of the psychoacoustic properties they try to nail down is apparent source width (ASW), which refers to a listener's perception of the size of the sound coming from the stage. It's exactly the same problem on a different scale in living room with a stereo setup.
Stereo cannot convey height information, just left and right. You might get height differences at certain frequencies because of reflections from your furniture. Same goes for left and right images, which is why symmetry is so important (most of the time it doesn't matter because the mess of sound reflections is so thick that small differences disappear; although they might reappear again if you decide to treat your room with absorbers).
The strength of sound coming directly from your speakers to your listening position, and the relative strength of sound coming from all other sides, including behind you, will affect the perceived size of soundstage and images in it. Remember that speakers fire in all directions, but not with equal power in all directions.
The discussions on ASR about speaker dispersion concern not just tonal differences, but also differences in imaging, since the speaker's radiation pattern across the audible range is a key part to how it will energize your room and in turn affect your experience.