golgiwaffles
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- Sep 13, 2026
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Hi everyone,
I've been developing Sonexis, a free real-time system-wide audio processing app for macOS. I'm sharing this here because I'd love to hear thoughts and feedback from y'all.
Sonexis lets you build custom audio processing chains using a visual node editor. Effects can be connected in series or parallel, the left and right channels can be processed independently, and individual apps can have their own separate effect chains. Sonexis includes 20+ built-in effects and also comes with Audio Unit support, so you can create a virtually endless amount of chains.
Sonexis captures system and application audio using Apple’s Core Audio Process Tap API, so no virtual audio driver needs to be installed.
I'd love to hear any feedback or answer any questions, whether it's technical (audio quality, audible , gain/clipping behavior) or from a UX perspective.
You can check it out @ https://sonexis.ink
Github: https://github.com/skanda-vyas-srinivasan/sonexis
Thank you for reading!
I've been developing Sonexis, a free real-time system-wide audio processing app for macOS. I'm sharing this here because I'd love to hear thoughts and feedback from y'all.
Sonexis lets you build custom audio processing chains using a visual node editor. Effects can be connected in series or parallel, the left and right channels can be processed independently, and individual apps can have their own separate effect chains. Sonexis includes 20+ built-in effects and also comes with Audio Unit support, so you can create a virtually endless amount of chains.
Sonexis captures system and application audio using Apple’s Core Audio Process Tap API, so no virtual audio driver needs to be installed.
I'd love to hear any feedback or answer any questions, whether it's technical (audio quality, audible , gain/clipping behavior) or from a UX perspective.
You can check it out @ https://sonexis.ink
Github: https://github.com/skanda-vyas-srinivasan/sonexis
Thank you for reading!