Dear community of addicted to fun and learning, I just found this on RTINGS.com and thought it could be of general interest: The Surprising Truth About Headphone Distortion
It would be interesting to see if there is a correlation between age and distortion detection ability. Maybe the sample size is too small for anything conclusive, but stillI'm here if you have any question on this. Thanks for the share.
Our group was young in general. very week correlation... I'm the dot at the end at 51....It would be interesting to see if there is a correlation between age and distortion detection ability. Maybe the sample size is too small for anything conclusive, but still![]()
Fair enough, we did something on EQ as well where we did remeasurements, including distortion and it was not an issue in that particular study. (I'll let you google it would not be good practice to link to our site on ASR). If you are referring specifically to the LCD-S20 case that we discuss in the article it's not so much that EQ made distortion audible but noise present in the recording in the bass. it's a different scenario than simply equalizing your headphones which don't affect the environment noise.Great test and write-up, a real contribution to audio science IMO.
Reading the conclusion I might ask whether there's a caveat worth adding - namely that distortion isn't something to worry about - except maybe if you're applying a ton of EQ?
Do I understand correctly that no equalization was applied during the recording, only afterwards? Unlike in this previous study:Using binaural recording, we captured everything the headphones produced: both linear (frequency-response-related ) and nonlinear distortions. Then we removed the frequency response, leaving only nonlinear distortion and level differences between headphones. After this, we normalized all these recordings at -16 LUFS , so that listeners heard distortion, not frequency response or level differences.
3. For each headphone, the source tracks were pre-equalized using the correction filter for that headphone. Additionally, overall gain differences between the headphones were measured and accounted for. Playback of each headphone and its correction filter thus resulted in nearly identical acoustical output levels and spectral balance for the recordings.
I don't understand this part. What is meant by digital noise floor, and how would it be raised by more amplification?the LCD-S20 have lower sensitivity, requiring more amplification to reach the same SPL, which could raise the digital noise floor
This is correct that equalization was applied to the captured audio, but in essence it is essentially the same thing. It was applied in the digital domain... If that matters, actually before exporting to an actual wav file so it was all part of the recording sequence.Do I understand correctly that no equalization was applied during the recording, only afterwards? Unlike in this previous study:
I don't understand this part. What is meant by digital noise floor, and how would it be raised by more amplification?
It's not, because the distortion of the headphone depends on playback level, and equalization would effectively change playback level, at least for part of the spectrum. The SNR of the recording depends on playback level, too; if the LCD-S20 was equalized during recording, it could have hugely improved the SNR of the recording in the low frequencies, though it would likely also have increased the distortion of the headphone, possibly by quite a lot.in essence it is essentially the same thing
I still don't understand. As far as I know, in the digital domain, there's only quantization noise, and a higher signal level actually improves SNR, not the other way around. In the analog domain, a higher signal level typically also improves SNR, as seen in many of the measurements here on ASR. That is, as long as the same DAC/amp is used; if a different DAC/amp with hugely inferior SNR was used, that would of course explain it.a less sensitive headphone, to get to the same spl as the others , require more voltage gain, effectively the noise floor is closer to the 0 dBFS or in other words, having less effective bits
Sorry I don't understand what you mean in your distinction, during recording vs after. We cannot have that degree of precision in equalization in the analog domain, we capture a recording, we apply a EQ curve to it, and save it to wave. Did you mean "before recording"? During recording have no meaning, unless you are talking the analog eq in a recording console, whatewver we do it will be done after the analog to digital conversion or if you prefer, after capturing the pressure variation in the HATS. and the EQ applied will change the level of what is captured, but yes we could have pre equalized the file before playing it. My guess it that there might be more artifact, since the measurement that we take, to make the EQ curve from is taken from the response that we measure and we can only measure a response, obviously, after recording it. So the measurement and the recording are done together, in the same go.It's not, because the distortion of the headphone depends on playback level, and equalization would effectively change playback level, at least for part of the spectrum. The SNR of the recording depends on playback level, too; if the LCD-S20 was equalized during recording, it could have hugely improved the SNR of the recording in the low frequencies, though it would likely also have increased the distortion of the headphone, possibly by quite a lot.
I still don't understand. As far as I know, in the digital domain, there's only quantization noise, and a higher signal level actually improves SNR, not the other way around. In the analog domain, a higher signal level typically also improves SNR, as seen in many of the measurements here on ASR. That is, as long as the same DAC/amp is used; if a different DAC/amp with hugely inferior SNR was used, that would of course explain it.
Yes phase distortion and Group delay is included in non-coherent distortion.Great test and write-up, a real contribution to audio science IMO.
Reading the conclusion I might ask whether there's a caveat worth adding - namely that distortion isn't something to worry about - except maybe if you're applying a ton of EQ? Pushing an actual headphone (as opposed to a recording of the same) by +10-12dB in the bass region seems like a good way to create detectable distortion with some models.
Is phase distortion / group delay covered in the uncorrelated distortion test?
It would be also interesting to include some perceptual metrics, such as rnonlin or GM. As far as i remember, you already mentioned them in the first article. Did you evaluate any?I'm here if you have any question on this. Thanks for the share.
We wanted to actually, early in the project I tried to calculate R NonLin based on our database of measurements of distortion and apply it to music trough a Volterra serie. (My boss probably think I spended way too much time on thisIt would be also interesting to include some perceptual metrics, such as rnonlin or GM. As far as i remember, you already mentioned them in the first article. Did you evaluate any?
Yes, sorry that wasn't clear.Did you mean "before recording"?
I think I understand what you mean, but in that case, I think there's a misunderstanding on your part: everything means everything of the original recording, not just noise -- so this doesn't change the SNR, provided we ignore the aforementioned quantization noise and analog noise.Think of a gain increase as Normalizing a file, It require more dBs of gain, you bring everything up, digitally. I agree that my expression was not correct, you bring the noise from the original recording up. Not just the Digital floor.