sir_frigorifero
Member
- Joined
- Dec 17, 2018
- Messages
- 76
- Likes
- 58
The RGB technique is really simple and effective:
1) Put RGB lights in every product, even the unreasonable ones (ex: headphones). they're cheap so little to no cost on the production chain
2) Raise the price because RGBs
3) Lower the overall quality of the product. people will be to focused on the coloured lights to notice the cheaper build or components of the items they bought
So they earn money twice by reaching extended market shares and having a bigger earning cut on every product sold.
going back to the audio part, i agree with @Jimster480. EVGA boss is an audiophile, but an old school one, totally the opposite of the principles of quality by superior engineering we users of ASR believe in.
the secret to convert the gaming audience to a better understanding of good listening is to offer cheap but well balanced products. the majority of PC gaming users won't spend more that 100 bucks on audio equip. To pursue this kind of audience you have to offer something in this price point which have a reasonable audio quality and amplification, nothing top tier, but just reasonable. also include a mic input because headsets dominate the market.
i believe that something with a cheap Sabre or AKM dac with a 90dB sinad, an amplifier which can pump 100-130mW at low impedance and a price of 80-100$ would have the potential of bust the market and dominate gaming audio
1) Put RGB lights in every product, even the unreasonable ones (ex: headphones). they're cheap so little to no cost on the production chain
2) Raise the price because RGBs
3) Lower the overall quality of the product. people will be to focused on the coloured lights to notice the cheaper build or components of the items they bought
So they earn money twice by reaching extended market shares and having a bigger earning cut on every product sold.
going back to the audio part, i agree with @Jimster480. EVGA boss is an audiophile, but an old school one, totally the opposite of the principles of quality by superior engineering we users of ASR believe in.
the secret to convert the gaming audience to a better understanding of good listening is to offer cheap but well balanced products. the majority of PC gaming users won't spend more that 100 bucks on audio equip. To pursue this kind of audience you have to offer something in this price point which have a reasonable audio quality and amplification, nothing top tier, but just reasonable. also include a mic input because headsets dominate the market.
i believe that something with a cheap Sabre or AKM dac with a 90dB sinad, an amplifier which can pump 100-130mW at low impedance and a price of 80-100$ would have the potential of bust the market and dominate gaming audio