Hello:
I am new to the forum, but not new to the youtube channel. I'd like to ask a question about something I saw online that just doesn't make sense.
My background is in electrical engineering, and I have worked for years in IP network operations. Which is to say I have enough of a technical background to understand the difference between Toslink/SPDIF being synchronous and USB operating asynchronously.
Recently I have come across claims on youtube that inserting a reclocker device can improve perceived sound quality in digital systems. Specifically, the claim is inserting a reclocker after a Wiim Ultra but before a DAC will improve Jitter. The reviews used subjective words that are red flags for me (blacker background, instrument smearing, stereo separation, galvanic isolation et al). The discussions seem to focus on Jitter being a/the problem.
From my background, I have seen jitter, in the form of irregular IP Inter-packet delay, cause visual artifacts in a Multicast/Mpeg 4 video stream. But the primary causes were inconsistent network latency and congestion, which caused Set Top Boxes to excessively buffer or discard packets. Video packets arriving late, errored or out of order introduce video artifacts such as image freezing, pixelization, or black bars (missing data). Even still, we were successfully able to transmit Mpeg 4 video over IP/Multicast virtually across the country without introducing artifacts if the network latency was consistent and no individual network element caused packets to arrive out of order.
If I translate this to audio which as a bitrate of orders of magnitude lower, digital audio transmission should have a much wider margins for error. I don't understand how those could be exceeded in a transmission line of reasonable (<5m) length.
To my mind, if I translate my video experience to audio, audio frames transmitted over the Toslink/SPDIF connection that arrived late, errored or out of order would cause obvious audio glitching. I should hear that. But if they arrive in order, un-errored, I am at a loss to understand how reclocking could impact digital audio quality.
If I am using Toslink/SPDIF between a Wiim Ultra and a DAC on the same AV equipment stand, the connection is relatively short and point to point. There is no possibility of 'network congestion'. If there was excessive buffering here one of the products is faulty. If the data arrives errored, the cable is damaged.
Further, the DAC's recommended in the video do not have an external clock input. IE: They must have a pre-existing internal clock. Nothing we do to clocking external to the DAC overrides the internal clock of the DAC
So to sum up, what I do not understand is how a reclocker could affect any audible difference in this simple digital signal chain. It is not bypassing the clock in the DAC. I can see it only adding latency before the audio started to play. It seems to me adding digital elements can only increase the possibility of bit errors each time they are processed.
Are reclockers really just snake oil?
Thanks!
I am new to the forum, but not new to the youtube channel. I'd like to ask a question about something I saw online that just doesn't make sense.
My background is in electrical engineering, and I have worked for years in IP network operations. Which is to say I have enough of a technical background to understand the difference between Toslink/SPDIF being synchronous and USB operating asynchronously.
Recently I have come across claims on youtube that inserting a reclocker device can improve perceived sound quality in digital systems. Specifically, the claim is inserting a reclocker after a Wiim Ultra but before a DAC will improve Jitter. The reviews used subjective words that are red flags for me (blacker background, instrument smearing, stereo separation, galvanic isolation et al). The discussions seem to focus on Jitter being a/the problem.
From my background, I have seen jitter, in the form of irregular IP Inter-packet delay, cause visual artifacts in a Multicast/Mpeg 4 video stream. But the primary causes were inconsistent network latency and congestion, which caused Set Top Boxes to excessively buffer or discard packets. Video packets arriving late, errored or out of order introduce video artifacts such as image freezing, pixelization, or black bars (missing data). Even still, we were successfully able to transmit Mpeg 4 video over IP/Multicast virtually across the country without introducing artifacts if the network latency was consistent and no individual network element caused packets to arrive out of order.
If I translate this to audio which as a bitrate of orders of magnitude lower, digital audio transmission should have a much wider margins for error. I don't understand how those could be exceeded in a transmission line of reasonable (<5m) length.
To my mind, if I translate my video experience to audio, audio frames transmitted over the Toslink/SPDIF connection that arrived late, errored or out of order would cause obvious audio glitching. I should hear that. But if they arrive in order, un-errored, I am at a loss to understand how reclocking could impact digital audio quality.
If I am using Toslink/SPDIF between a Wiim Ultra and a DAC on the same AV equipment stand, the connection is relatively short and point to point. There is no possibility of 'network congestion'. If there was excessive buffering here one of the products is faulty. If the data arrives errored, the cable is damaged.
Further, the DAC's recommended in the video do not have an external clock input. IE: They must have a pre-existing internal clock. Nothing we do to clocking external to the DAC overrides the internal clock of the DAC
So to sum up, what I do not understand is how a reclocker could affect any audible difference in this simple digital signal chain. It is not bypassing the clock in the DAC. I can see it only adding latency before the audio started to play. It seems to me adding digital elements can only increase the possibility of bit errors each time they are processed.
Are reclockers really just snake oil?
Thanks!