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Need a custom preset for an Astro A50X - Willing to pay to get it tailored. Where can I search or who can I contact?

S11027777

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New to the forum, so apologies if this isn't the correct place to ask.

I play Apex Legends pretty often, and recently purchased an A50X because I always found myself dying to stupid plays I make due to not picking up on audio cues or footsteps. Granted, Apex is notorious for its horrible audio. However, I have friends with significantly cheaper headsets that can still pickup important audio information better than this $380 'gaming' headset. I tried an equalizer from someone that's known to create them for video games, but that one didn't make much of a difference.

Any advice would be appreciated.
 

I dont game but these look like they have a bit of a trough 1500-6000hz - try a peak filter of 2dB Q1 and then add to the amplitude to see how much more than that you need and if it has any affect on the FX you are missing
 
Hi @S11027777! Welcome to ASR.

Can you record some clips of footstep sounds in Apex? On different surfaces and as clean/isolated as possible.

Then upload them to YouTube or GDrive.
 
Thank you @Jimbob54 and @staticV3 for the suggestions. I will get back to you guys once time allows. I will try to send isolated video clips, but I would think that the better reference for video would be during a gunfight next to teammates. Would that suffice or cause issues?
 
Astro has multiple software EQ programs for these Headsets. Just download the one for the platform you are gaming (PC, Xbox, PS) and they come with a bunch of presets or you can create your own EQ profile that works best.


One thing that might be helpful is to conduct a hearing test and find out if you have hearing loss and if so what frequency is your loss. Then take the hearing test results and use the Astro EQ software to compensate for your hearing loss.

Here is a pretty decent hearing test App and it’s free.

 
Probably what you need is some kind of dynamic compression, but I don't know how you can get that works with games...

In general, compression reduces the dynamic range (or "dynamic contrast") by making the loud parts quieter or the quiet parts louder. In practice, most compressors "push down" the loud parts and then "make-up gain" is often used to bring-up the loudness of everything. AVRs have "DRC" or a "midnight mode" so the dialog can be heard clearly without loud effects blasting your ears (or bothering everybody in the house).

I have friends with significantly cheaper headsets that can still pickup important audio information better
Maybe they are listening louder? And possibly that's just because they have "louder" more sensitive headsets?
 
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Astro has multiple software EQ programs for these Headsets. Just download the one for the platform you are gaming (PC, Xbox, PS) and they come with a bunch of presets or you can create your own EQ profile that works best.


One thing that might be helpful is to conduct a hearing test and find out if you have hearing loss and if so what frequency is your loss. Then take the hearing test results and use the Astro EQ software to compensate for your hearing loss.

Here is a pretty decent hearing test App and it’s free.

Thanks for the suggestion, I was quite curious and tried it out. Thankfully, it seems I have virtually zero. Never considered it though, would be pretty hilarious and ironic if I did.
 
@S11027777

To get the ball rolling, below are some EQ preset files that you can load into Equalizer APO like so.

The two A50X files attempt to correct the headphone to neutral, while the Apex filter based on GadgetryTech's preset modifies the response to better suit the game.

To implement these, please install EQApo, open the Configuration Editor, then add one Preamp block and two Include Configuration file blocks below.

Load one of the A50X files into the first Include block and the Apex filter into the second, then reduce the Preamp until the Peak amplitude is less than zero:
Screenshot 2024-11-11 201236.png

For starters, you can turn off the Apex filter and switch between the two A50X correction files while listening to music, to see which one works best.

Then play a short Apex clip containing footstep noises on repeat and turn the Apex filter On and Off to see if it helps.

If not, then we can work on and refine it.
 

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This is late, but in case anyone does a search and finds this thread, here's a caveat a lot of people don't know: If you load a community EQ or EQ you've built on the PC Logitech G Hub, and then connect the headset to the mobile app G Hub, the mobile app immediately overwrites the EQ you loaded on the PC G Hub. There's no way to transfer the community EQs to the mobile app. And you can't even type in a community EQ on the mobile app, as most of the best ones use the parametric EQ option that is only available on the PC G Hub (also available on Mac, fwiw) in order to have more fine control.

For me, this makes the mobile app useless, as I find the only way to get the A50s to sound the way I want them to sound is to use the community EQs, even if only a starting point, and since connecting the mobile app overwrites the settings (without asking) I am not able to use the mobile app. I deleted the mobile app to ensure I don't accidentally overwrite my settings on the headset.
 
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