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We really need big-league recording and mixing and mastering engineers for a valid discussion on this. What many of us imagine goes on in state of the art recording and mixing and mastering may be pretty close to fantasy. We don’t know what we don’t know. Just looking at it from the back end (reproduction in the home) or speculation as to what is or conjecture as to what could be done based on very isolated consideration of what a mic is capable of and what software is capable of is not going to result in a realistic or informed discussion. Nor is simply comparing what goes on at a live performance as compared to what a mic is capable of and a speaker is capable of. Taking for granted what goes on in the middle from mic techniques to pro recording media and equipment to mixing and mastering can result in a largely fictional narrative and set of assumptions, aka, wild speculation, IMHO.
You can't record quieter than the microphones. So this isn't wild speculation. It is intended to put some outer limits on whether these really wide ranges are possible. I think the example of noise on the Skywalker Scoring stage is likely an example of the quieter end of what is usually the case. You'll also notice I specifically opted out of thinking about studio only creations or movies. Those can be created over any range desired.
Now big league recording or mixing people could certainly add to the discussion, but I don't think it is value-less without them. What usually goes on between recording and release of the material is compression, reverb, EQ at a minimum. None of those are going to expand the dynamic range you can get at home.