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How to apply Dirac Live Processor to my Play Station 5 Pro sound?

Infinit0

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Jul 21, 2021
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Hello All!

I have a PS5 Pro, a Mac Mini M4 (with a Dirac Live license on it), I use the Mac as streamer for movies and music to my amplifier and then to my speakers using a SMSL PO100 Pro. The DAC used is inside the amplifier:

Mac Mini -> USB -> SMSL PO100 Pro -> Coaxial SPDIF -> Amplifier -> Speakers

So, I want to apply to my PS5 Pro sound DIRAC also. Currently I am going from the PS5 via HDMI to my TV. My TV has digital output. Also the PlayStation has USB output.

So I have several options.

1) Buy a MINI DSP Flex Digital (A bit expensive ($649) and send optical from TV to MiniDSP or go straight from USB to MiniDSP and then to amplifier. I don't like this option to be honest since I am already using Mac Mini as processor 100% dedicated device, even my Mac acts as a streamer, so I don't have neither a streamer like Wiim and so.

2) Buy some DAC or something to go from TV Optical to the DAC, capture that in My Mac Mini and route to the Dirac Output. Not sure which device is good for doing this with digital input.

3) Not sure if there is other option maybe replacing my PO100 Pro with point in 2) so I can do both in same device (digital output from Mac Mini but also digital input for capturing external device)

4) Sell my amplifier and buy some with Dirac on it (overkill)

Also I am a bit worried about delay when playing games having in mind signal will go through many devices, should I worry?

Thanks everybody!
 
I have never done this but *theoretically* you can buy a studio interface with an SPDIF input (such as this), connect your TV (or whatever source you have) to it via the optical in on the interface and then use Jriver to pass that signal through your PC/Mac (incl. Dirac Live and any other VST plugins you have)

1740928861041.png


(This will be stereo only I guess)
 
You can feed your TV's Optical output into the Mac using a Hifime UR23, no need for an expensive interface.

On Windows, one can route this input to the output by enabling "Listen to this device" in the Sound Control Panel.

A similar feature should exist in macOS.
 
Also I am a bit worried about delay when playing games having in mind signal will go through many devices, should I worry?

This is a very valid concern if your application is gaming. You can't delay the video feed to match the latency introduced by DSP because it would affect your gaming experience. You would get shot in the head and somebody would be teabagging you for the lulz. Maybe some nice person can measure the latency introduced by a MiniDSP and tell you how much it will add. But I am inclined to tell you to forget it.
 
This is a very valid concern if your application is gaming. You can't delay the video feed to match the latency introduced by DSP because it would affect your gaming experience. You would get shot in the head and somebody would be teabagging you for the lulz. Maybe some nice person can measure the latency introduced by a MiniDSP and tell you how much it will add. But I am inclined to tell you to forget it.
Well I only play single player games, and car racing ones, but if delay is too big it will be noticeable specially in racing maybe.
 
I don't game, but my friend's children do. They play first person shooters. I am told that audio is important because it helps him hear if his enemies are sneaking up on him. I suppose it's far less important in car racing and you could probably live with a bit of latency, so yeah, why not give it a try.
 
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