JoelDollie
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- Jan 8, 2026
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Hey There,
I've recently joined this forum. Been a professional mixing engineer for about 9 years now. I own Kii three, a fully treated home studio, and HD800S.
Having all these made me realize many things about headphones, and even though I've shared some of these in the HD800S thread I wanted to make another post talking about all this stuff with a more generalistic approach.
To set the scene, I've recently EQ'd my HD800S, and a few of my engineer friends did the same because I wouldn't stop yapping about it. Honestly I've realize many things about headphones. It went from a bright resonant mess with heavy left/right imbalance to almost identical to perfect monitors.
The imbalance and flaws in the frequency response have been checked against monitors which are -+2db ''in room'' flat (in REW) in my studio and I have confirmed it's not my ears but the headphones.
1: Without DSP, manufacturers can only approach a ''flat'' curve at best, but they can never get your HRTF profile. They will usually try to go towards the Harman curve or similar, which sounds quite similar to speakers in a room but they cannot fix your narrow treble peaks.
2: Almost all open back suffer from lack of sub.
3: Distortion must be checked on dynamic drivers when trying to boost back the sub.
Points 2 and 3 are probably well known but what I believe isn't talked about enough is how insanely close you can get your headphones to monitors if you take the time to sine sweep and compare the response with a good monitoring system.
Not sure the Slate VSX are popular here but they are actually quite famous in the audio engineering world. They sound surprisingly good for ''cheap'' closed backs due to DSP.
Now what these can't do, what sonarworks can't do and what the newest beyerdynamic ''room simulator and headphone EQ'' program can't do is fix the goddamn narrow peaks.
These narrow peaks can actually be EQ'd and the results can actually be quite consistent and predictable. This will vary from headphone to headphone and the higher you go in frequency the more the headphone will be sensitive to positioning, and moving them slightly will create/undo peaks and dips in the high treble, but I now firmly believe that everybody should at least try to sine sweep a bit and fix the worst narrow peaks and dips and see how far you can go before it becomes unreliable. There are pretty obvious ones on any headphone, which can be about 3-9db in amplitude, sometimes more. Recovering that can dramatically improve the frequency response and completely change the listening experience.
Speaking for myself and 4 of my friends who did the same thing, the ''sine sweeped'' HD800S with manual EQ sounded a lot more neutral, biggest difference was the ssss sounds in vocals, and the fact that the hi hats weren't on top of the vocals anymore which is a massive flaw of the HD800S.
The corrected HD800S (which sound extremely close to good monitors now) feel almost as linear when sweeping from 100 to 1k, than 1k to 10k. Before EQ the 1k to 10k was an absolute resonant mess, and even though the Oratory preset can help fix some of the issues, I think that going more in depth and more narrow Q is extremely beneficial.
I know this might seem like a joke but the EQ below is what's needed to make my headphones as close as possible to my monitors. when sweeping I've reliably ''killed'' all the dips and peaks and things are extremely linear. My glasses aren't exactly symmetrical (or maybe it's my face lol) so I have ever so slightly less seal on the right side, so that EQ was needed. Or maybe it's the drivers. Doesn't happen on speakers. This depends too much on the person.
TDLR: Sine sweep your headphones and fix the worst peaks, the benefits are too great and you can go from a resonant mess to something that is very close to a good monitoring system. Even if you don't have a great monitoring system to compare, fixing the most obvious narrow peaks without changing the overall curve can be night and day for your high end. Since this is super dependant on your ears and HRTF, no program can do this for you and nobody can do this for you. No matter how much you pay for headphones you will have this treble issue. This is just due to the nature of having drivers so close to the ear.
EQ presets are a good start, but it's not that simple. Example a simple high mid boost on the HD800 would reveal a nasty 2.6k peak. Every single one of my friends who participated to this ''study'' had a similar peak at 2.6k. Talking 3+db so something audio engineers can hear easily. Trying to ''counter the curve'' with a ''low resolution'' EQ preset isn't ideal. You need to get in there and figure out the actual dips and peaks which are narrower than you think.
By sine sweeping I mean using something like this. You will hear wild variations in SPL https://www.szynalski.com/tone-generator/
These variations will be very different to what any headphone rig can measure. Headphone measurement rigs can only try to approach with lots of mistakes.
I've recently joined this forum. Been a professional mixing engineer for about 9 years now. I own Kii three, a fully treated home studio, and HD800S.
Having all these made me realize many things about headphones, and even though I've shared some of these in the HD800S thread I wanted to make another post talking about all this stuff with a more generalistic approach.
To set the scene, I've recently EQ'd my HD800S, and a few of my engineer friends did the same because I wouldn't stop yapping about it. Honestly I've realize many things about headphones. It went from a bright resonant mess with heavy left/right imbalance to almost identical to perfect monitors.
The imbalance and flaws in the frequency response have been checked against monitors which are -+2db ''in room'' flat (in REW) in my studio and I have confirmed it's not my ears but the headphones.
1: Without DSP, manufacturers can only approach a ''flat'' curve at best, but they can never get your HRTF profile. They will usually try to go towards the Harman curve or similar, which sounds quite similar to speakers in a room but they cannot fix your narrow treble peaks.
2: Almost all open back suffer from lack of sub.
3: Distortion must be checked on dynamic drivers when trying to boost back the sub.
Points 2 and 3 are probably well known but what I believe isn't talked about enough is how insanely close you can get your headphones to monitors if you take the time to sine sweep and compare the response with a good monitoring system.
Not sure the Slate VSX are popular here but they are actually quite famous in the audio engineering world. They sound surprisingly good for ''cheap'' closed backs due to DSP.
Now what these can't do, what sonarworks can't do and what the newest beyerdynamic ''room simulator and headphone EQ'' program can't do is fix the goddamn narrow peaks.
These narrow peaks can actually be EQ'd and the results can actually be quite consistent and predictable. This will vary from headphone to headphone and the higher you go in frequency the more the headphone will be sensitive to positioning, and moving them slightly will create/undo peaks and dips in the high treble, but I now firmly believe that everybody should at least try to sine sweep a bit and fix the worst narrow peaks and dips and see how far you can go before it becomes unreliable. There are pretty obvious ones on any headphone, which can be about 3-9db in amplitude, sometimes more. Recovering that can dramatically improve the frequency response and completely change the listening experience.
Speaking for myself and 4 of my friends who did the same thing, the ''sine sweeped'' HD800S with manual EQ sounded a lot more neutral, biggest difference was the ssss sounds in vocals, and the fact that the hi hats weren't on top of the vocals anymore which is a massive flaw of the HD800S.
The corrected HD800S (which sound extremely close to good monitors now) feel almost as linear when sweeping from 100 to 1k, than 1k to 10k. Before EQ the 1k to 10k was an absolute resonant mess, and even though the Oratory preset can help fix some of the issues, I think that going more in depth and more narrow Q is extremely beneficial.
I know this might seem like a joke but the EQ below is what's needed to make my headphones as close as possible to my monitors. when sweeping I've reliably ''killed'' all the dips and peaks and things are extremely linear. My glasses aren't exactly symmetrical (or maybe it's my face lol) so I have ever so slightly less seal on the right side, so that EQ was needed. Or maybe it's the drivers. Doesn't happen on speakers. This depends too much on the person.
TDLR: Sine sweep your headphones and fix the worst peaks, the benefits are too great and you can go from a resonant mess to something that is very close to a good monitoring system. Even if you don't have a great monitoring system to compare, fixing the most obvious narrow peaks without changing the overall curve can be night and day for your high end. Since this is super dependant on your ears and HRTF, no program can do this for you and nobody can do this for you. No matter how much you pay for headphones you will have this treble issue. This is just due to the nature of having drivers so close to the ear.
EQ presets are a good start, but it's not that simple. Example a simple high mid boost on the HD800 would reveal a nasty 2.6k peak. Every single one of my friends who participated to this ''study'' had a similar peak at 2.6k. Talking 3+db so something audio engineers can hear easily. Trying to ''counter the curve'' with a ''low resolution'' EQ preset isn't ideal. You need to get in there and figure out the actual dips and peaks which are narrower than you think.
By sine sweeping I mean using something like this. You will hear wild variations in SPL https://www.szynalski.com/tone-generator/
These variations will be very different to what any headphone rig can measure. Headphone measurement rigs can only try to approach with lots of mistakes.
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