artnoi
Member
I'm reaching 30 and worried if my listening level has been too loud, so I want to estimate my headphone listening loudness. But not exactly sure how.
I listen on iPhone 13 + Lightning dongle + Etymotic ER4SR. The iOS volume slider position is usually at 1-2 notches louder than the middle position for high dynamic range music, and at the middle position for louder music.
I understand the our ear's non-linear sensitivity to different sound frequencies, differences between peak and average loudness, and A-weighting (throwing out low freqs + very high freqs), and know that most venues have over 110dB peak loudness, and that the optimum level for music is around 75-90 dBA (correct me if I'm wrong).
But I don't understand audio enough to work it out by myself. This is what I don't know:
- How the digital volume slider works, in iOS in particular
- How average music dynamic range affects our calculation
- How the dongle's digital volume control behaviour when plugged to different devices (volume slider - dongle connection)
So my question here is: Is there anyway to quickly estimate loudness for average music? My gear all have known specs (Etymotic ER4SR and Apple USB-C dongle):
ER4SR
Sensitivity: 98dB @ 1kHz, 1mW
Impedance: 45Ohm @1kHz
Apple USB-C dongle
Power: 31mW @ 30Ohm
Output Impedance: 0.9Ohm
Apart from the estimation math and result, I also want to know the science behind the estimation, about digital volume control plays a role in this estimation, and how music dynamic range translates to listening levels. Thanks for sharing your knowledge!
PS: I also came up with some unscientific methodology: I'd play 1kHz test tone on my phone at my levels, and then take note of the volume slider position. I'd then plug the noted parameters into some equations to get the loudness at 1kHz. I'd then switch back to some music, and see if my levels exceeded the level I jotted down. But then I realized early that this would not work as 1kHz test tone at x dB would be much louder than real music at the same volume. I also can't do this simplistic experiment with real music because of the DNR-peak/average loudness issues.
I listen on iPhone 13 + Lightning dongle + Etymotic ER4SR. The iOS volume slider position is usually at 1-2 notches louder than the middle position for high dynamic range music, and at the middle position for louder music.
I understand the our ear's non-linear sensitivity to different sound frequencies, differences between peak and average loudness, and A-weighting (throwing out low freqs + very high freqs), and know that most venues have over 110dB peak loudness, and that the optimum level for music is around 75-90 dBA (correct me if I'm wrong).
But I don't understand audio enough to work it out by myself. This is what I don't know:
- How the digital volume slider works, in iOS in particular
- How average music dynamic range affects our calculation
- How the dongle's digital volume control behaviour when plugged to different devices (volume slider - dongle connection)
So my question here is: Is there anyway to quickly estimate loudness for average music? My gear all have known specs (Etymotic ER4SR and Apple USB-C dongle):
ER4SR
Sensitivity: 98dB @ 1kHz, 1mW
Impedance: 45Ohm @1kHz
Apple USB-C dongle
Power: 31mW @ 30Ohm
Output Impedance: 0.9Ohm
Apart from the estimation math and result, I also want to know the science behind the estimation, about digital volume control plays a role in this estimation, and how music dynamic range translates to listening levels. Thanks for sharing your knowledge!
PS: I also came up with some unscientific methodology: I'd play 1kHz test tone on my phone at my levels, and then take note of the volume slider position. I'd then plug the noted parameters into some equations to get the loudness at 1kHz. I'd then switch back to some music, and see if my levels exceeded the level I jotted down. But then I realized early that this would not work as 1kHz test tone at x dB would be much louder than real music at the same volume. I also can't do this simplistic experiment with real music because of the DNR-peak/average loudness issues.