ocinn
Senior Member
Great measured performance, but I was never a fan of these in the studio. IMO the whole point of using external mic preamps for modern DAW-based music tracking is to achieve a "sound" that you can't get with your standard interface mic-pres, or that plugins fail to sound as good/fit your desired workflow. Ex: drive them to taste to get a "color" on your tracking, and to play with the impedance matching between them and a given microphone.
Ultra-clean, ultra low noise, mic preamps are great for classical recordings, field recordings, cinema/video/foley recordings, but I (personally) would likely never reach for something like this over a Neve 1073/Chandler TG2/API 512/M72/M76/UA 610/Tube Tech MP2A, etc, etc (or any of their clones) for tracking music where the color and workflow that those can add is a very desired trait.
Now, of course, those would measure horribly compared to this, but the great thing about music production/recording/mixing/mastering is that objective performance is completely irrelevant if you are able to achieve the sound you want. It is art, not science, and there are no rules to art. That's why those preamps are legendary and found in like every recording studio.
This doesn't apply to the playback system/signal chain, which, of course, should always be as objectively optimized as reasonably possible.
I suppose this would be perfect if you were using VST plugin preamp emulations on all of your recorded tracks, to give a super clean baseline, but that isn't my preference.
Ultra-clean, ultra low noise, mic preamps are great for classical recordings, field recordings, cinema/video/foley recordings, but I (personally) would likely never reach for something like this over a Neve 1073/Chandler TG2/API 512/M72/M76/UA 610/Tube Tech MP2A, etc, etc (or any of their clones) for tracking music where the color and workflow that those can add is a very desired trait.
Now, of course, those would measure horribly compared to this, but the great thing about music production/recording/mixing/mastering is that objective performance is completely irrelevant if you are able to achieve the sound you want. It is art, not science, and there are no rules to art. That's why those preamps are legendary and found in like every recording studio.
This doesn't apply to the playback system/signal chain, which, of course, should always be as objectively optimized as reasonably possible.
I suppose this would be perfect if you were using VST plugin preamp emulations on all of your recorded tracks, to give a super clean baseline, but that isn't my preference.