staticV3
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For consumer audio, absolutely not.so there is no point in 32 bit?
Even the value of 24bit is debatable given typical limitations in recording and playback dynamic range.
For consumer audio, absolutely not.so there is no point in 32 bit?
I think both would work fine, this one might save some battery. However if you want something with potentially less power output; the Hiby FC3 that I sent in for review really saves power vs some of these bigger ones. I have that and the FiiO KA13 and the FC3 really saves power, but it also has much less output power.How would the DS1 compare to the E1DA PowerDAC v2.1 when it comes to driving the DCA E3 (27 ohms, -90 dB/mW)?
I use the latter to drive my DCA E3 due to its amazing specs and solid manufacturer reputation, but it chews through my phone's battery and heats up a lot.
Thanks
Thanks, I just took a look at the FC3 review but it might be too little power for the DCA E3 at only 62 mW with a 33 ohm load: https://audiosciencereview.com/forum/index.php?threads/hiby-fc3-portable-dac-hp-amp-review.55429/I think both would work fine, this one might save some battery. However if you want something with potentially less power output; the Hiby FC3 that I sent in for review really saves power vs some of these bigger ones. I have that and the FiiO KA13 and the FC3 really saves power, but it also has much less output power.
This is pure physics. More output power (for demanding headphones) = more power consumption from the battery + losses due to heat dissipation (efficiency of electronic components). I use FiiO KA17 (650mW max) and E1DA #9039S (710mW max) dongles with balanced connection to FiiO FT1 Pro headphones (20 ohms, 95 dB/mW), and both are more than loud enough, and are able to deliver this continuously without overheating. I'm not sure about the total power consumption of both dongles (I estimate around 5V/1A each) since I'm using them with a laptop which has a relatively large battery capacity compared to smartphones.How would the DS1 compare to the E1DA PowerDAC v2.1 when it comes to driving the DCA E3 (27 ohms, -90 dB/mW)?
I use the latter to drive my DCA E3 due to its amazing specs and solid manufacturer reputation, but it chews through my phone's battery and heats up a lot.
They probably mean a temperature of 15–25°C above ambient temperature.I contacted with Fosi Audio customer service yesterday, Today they sated the temp varies from 15 to 25 C so mine was way over that.
Here is the temp reading of DS1 just plugged into cellphone with no music playing no headphones attached nothing plugged into aux port.They probably mean a temperature of 15–25°C above ambient temperature.
So if your ambient temperature is 24°C, then it is on the lower side (+13°C) of the manufacturer's specifications.Here is the temp reading of DS1 just plugged into cellphone with no music playing no headphones attached nothing plugged into aux port.
It could mean nothing since they have different chip inside, but my Sonata BHD, similar form factor and balanced architecture, connected to my pc and with iems plugged, measures 23.8C in a rom at 22C, via an infrared thermometer like the one you used.Here is the temp reading of DS1 just plugged into cellphone with no music playing no headphones attached nothing plugged into aux port.
I'd like to understand this better. I would expect total distortion with multitone to be higher than with a single tone, since each of the tones comprising the multitone has its own distortion harmonics, which all add up, and also create intermodulation tones between them, which further add up.Multitone amplitude for each tone is lower so less distortion.
If it's the area under the curve, then it depends on frequency and amplitude. Big low frequency waves eat it up the most? If so, then that it makes sense that a 1 kHz wave eats less at -6 dB than it does at 0 dB. But if that 1 kHz wave at -6 dB rides with a 100 Hz wave also at -6 dB, then when the 100 Hz wave rises, pushing the 1 kHz peaks to 0 dB, that would eat more capacitance and you should get more distortion?Because the cause of distortion due to transistor transfer function curve has a nonlinear time-based aspect, due to parasitic (or designed in) capacitance.
So when you play a 1kHz wave full swing, it's going to eat up that capacitance during one half-cycle and change the circuit characteristics.
If you play the 1kHz wave at -6dB and a 10kHz at -6dB, the capacitance gets filled up less, since it is the area under the graph. You may even mathematically argue that the 10kHz wave does not affect the 1kHz at all if there is enough headroom. But in practice it does, and hence why there is IMD.
Counterexample: If you have an infinity high frequency wave it will eat up zero capacitance.If it's the area under the curve, then it depends on frequency and amplitude. Big low frequency waves eat it up the most? If so, then that it makes sense that a 1 kHz wave eats less at -6 dB than it does at 0 dB. But if that 1 kHz wave at -6 dB rides with a 100 Hz wave also at -6 dB, then when the 100 Hz wave rises, pushing the 1 kHz peaks to 0 dB, that would eat more capacitance and you should get more distortion?
Obviously, it's the same question rephrased in terms of the capacitance you mentioned.
Yes, this is what I was asking.... Altho the individual distortion components can be lower, you should still look out for the total sum, which can still be higher than simple THD test.
So compared to a single tone, the multitone test can go either way: the device can produce higher distortion or lower distortion (or the same). Interesting.And to address the most important question, "why would we expect", the answer is we don't. We don't know what will be the outcome.
When I generate such multitone in REW then it's 31 tones and each tone is at around -24 dBFS.Yes it is true that each individual tone in a multitone is quieter, because they sum to the multitone. For example, a multitone consisting of 1/3 octave tones from 20 Hz to 20 kHz (30 tones) each at equal levels, is about 8-9 dB louder than any of the individual tones. Put differently, if the multitone peaks just below full scale / 0 dB, each of the individual tones is around -8 to -9 dB.
When I do the same in REW, (1/3 octave from 20 to 20 k), I can set the level as high as about -8.7 dBV before it clips.When I generate such multitone in REW then it's 31 tones and each tone is at around -24 dBFS.