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Challenge for Objectivists: Bottlehead crack emulation (w/ Sennheiser HD6XX)

Pugsly

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Hi All,

I would like to propose a challenge:

Using freely available VST plugins, make a cheap but well designed ‘objectivist’ headphone amplifier (say JDS Atom, etc.) running a pair of HD 650/6XX sound identical the same headphones running on a Bottlehead Crack (no speedball edition), and prove this by making available both the VST settings and a null test demonstrating your results.

This challenge is posed on the following assumptions:

(1) We know that tube amplifiers (especially cheaper DIY one’s like Crack) often produce measurable distortion that some people find pleasing (at least on some material)

(2) We know that tube amplifiers react to different loads differently, so that they can act as a tone control with different effects on different headphones due to their non-linear resistance

(3) We know that people get ‘sucked down the rabbit hole’ of subjectivism by a lack of technical know-how, as well as by people who are supposedly objectivists but are far too incautious either due to their own lack of technical know-how or lack of patience. For example, just saying that you can make a transparent amp sound like a Bottlehead by adding a bump at such-and-such a frequency is far too simplistic.

(4) The pandemic has resulted in a whole series of people who have spent far too long on the internet falling down the subjectivist rabbit hole, and especially buying headphones, and wanting to try out, but being unable to try out, gear as well as getting stuck in subjectivist echo chambers where group think, claims of golden ears, etc., have resulted in the strengthening of conspiracy theories and unscientific nonsense.

(5) We know that Bob Carver was able to use null testing to show that in an A/B test, golden ears members of stereophile were unable, over DAYS, to tell the difference between his modified $700 amplifier and an at the time top of the line tube amplifier using hardware.

(6) We know that there are now a large variety of VST plugins that can be used to shape the sound not just by equalizing, but introducing harmonic distortion, crossfeed, etc.

(7) We know that the Sennheiser 650/6XX is highly regarded, often used as a reference point for headphone, and often the gateway to tube amplifiers due to their mythical ‘synergy’ with the Bottlehead Crack.

(8) We know that today there are huge suites of FREE vst plugins that, when used with a system-wide eq (e.g., for Mac, SoundSource) can easily be used to shape the sound including by adding specific amounts of second order, and even choose which order of distortion to add, at what levels, etc. See the MeldaProduction suite and their free Msaturator for this.)

(9) We CLAIM that sufficient measurements tell the whole story, and that the measurements contained in this site are enough to explain all relevant parameters

(10) Until this is proved in a way that is easily accessible, and especially in the case of things like tubes when there is a measurable difference, admission that there can be euphonic differences, etc., people will continue to fall down the rabbit hole of subjectivism if only because they are curious to ‘see for themselves’, but then will hear a difference, snowball, reinforce prejudices, convert friends to subjectivism and magical thinking, etc., etc.

My challenge (to those who have the equipment and technical abilities) is thus: Recreate and show via null testing (thus getting rid of any claims that it is just you who can’t tell the difference) using something like audio diffmaker and free VSTs that anyone can get, that you can make the Bottlehead Crack and something like JDS Element II or Atom sound identical on the Sennheiser HD6XX. Then upload the VST settings and diffmaker file for all to see and download for free.

Bonus points if you can do this:

(a) purely using the measurements (or the same suite of measurements, since Amir used Crack with speedball) on this site without listening/nulling and reworking the settings as you go

(b) make it so that someone who downloads the VST plugins with the settings you have chosen would be able to level match dB levels between the Crack and a transparent SS amp, apply the VST settings to the SS, and A/B at multiple volumes (ideally linearly such that the sound would remain identical and not require different VST settings, and if not, then explicitly state the settings required. )

(c) extra points again if you can add settings that will null a SS and the Bottlehead Crack with Speedball - I say extra, as this should be done afterwards as (i) Bottlehead themselves recommends beginning with the plain Crack and living with it for a bit and THEN upgrading, so the vanilla Crack would be a better reference point, (ii) the Speedball reduces some of that mysterious ‘tube sound’ and makes it appear much more linear/like a SS anyway. Given this, the demonstration will be far more impactful on Vanilla, but being able to do both would be great for those who have already transitioned.

Fact: The claim found in this forum that someone could not hear a difference when they tested a SS against Bottlehead Crack with Speedball is itself anecdotal, and will rightly be dismissed, as even the most hard core objectivism (e.g., Peter Atkinson) would argue that there ARE not just measurable, but audible, differences between SS and tubes.

Fact: Merely claiming that one could achieve the same thing using a VST suggests (inaccurately) that this could be achieved using any number of saturators, many of which are used for adding tape sound, instrument distortion, etc. and so are not appropriate.

Fact: Merely claiming that doing this is useless because all one needs to do is add a few dB in the mid bass via an equalizer will rightly be dismissed

Fact: If you want to claim that all that matters is the measurements used here, then you should be able to reverse engineer any amplifier/DAC ‘signature sound’ using these measurements and a transparent amp//DAC alone - within product tolerances/channel mismatch/and the inherent but supposedly inaudible threshold of transparency.

In short: The pairing of the 650/6XX and Bottlehead Crack (without Speedball especially) is a gateway drug for subjectivism, is widely available, and uses a high quality and readily available headphone that is considered a point of reference in both objectivist and subjectivist camps. If you are going to claim that tube sound is a myth, that the same thing could be created using equalizer and DSP, and that the measurements contained in this site contain everything that is relevant/important, but just shout down anyone who comes along and say ‘ABX’ when they claim to hear differences, then you are ignoring the fact that:

(a) Such tests are not just extremely difficult to set up but are utterly irrelevant when we are talking about coloured gear such as tube amplifiers (and nowadays, much of the highest boutique gear out there) so this advice is worse than useless, it actually serves to drive people to subjectivism

(b) When you claim that you would be ‘better off’ just applying an equalizer, and that you are measuring all of the relevant factors, you are also making a positive, and exceptional claim, and this claim also requires exceptional evidence (such as being able to reproduce a sound signature from that data alone and null the results.)

(c) Of course, you might well say that the science is settled even if the subjectivists don’t know it and are incorrigible anyway, but the point of a site like this should be to communicate the science in a way that will be of interest to and resonate with a broad, non-specialist group of people. Measuring one more piece of gear that you claim is equally transparent, but ranks 42nd vs 43rd is only useful within limits, especially when there is equipment that is dismissed as garbage because it does not measure as transparently but will sound better on less transparent equipment due to inherent flaws in the original recordings, mastering, etc. The thing is, if ‘perfect’ gear makes the music we love sound perfectly awful (assuming, that is, that this whole audio hobby is not just about chasing technical perfection but at least involves listening to such music) then why wouldn’t someone want imperfect gear unless the same characteristics could be reproduced on cheaper, technically perfect equipment?
 

solderdude

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Not possible to simulate.
The harmonics are tube dependent.
The change in FR is headphone dependent.
With or without speedball ?

You want that sound.. just buy the Crack and keep it alongside your 'normal' headphone. The glow and looks of the amp add to the ' tube amp sensation' as well and cannot* be emulated other than building the chassis and just feed the heaters.
(That last bit I did about 30 years ago, built a (very poor) SS amp in a tube amp chassis with only heaters on. The few guys that saw/heard it heard 'tube sound'.
 
OP
Pugsly

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Hey Solderdude,
Granted that one can choose to roll different tubes, nonetheless it should be possible to simulate the supplied tubes (within tolerances.) If not, then why not? The question is of course not that the effects of this amp on different headphones would be highly variable given the interaction with resistance/loads, and which is again why I suggested the 6XX in particular and without speedball - precisely because this is likely to be more readily available, is the first dip of the toes into subjectivism, etc.

Your claim re 'heaters' I assume suggests that the effect is largely placebo, but the point of my challenge was to say 'show me.' Undoubtedly, it would take some time and energy, but if we want to tell every subjectivist that comes along that they need to prove it or gtfo, shouldn't we be held to the same standard?
 
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Pugsly

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I am very disappointed that no one has even suggested that they would be willing to take up this challenge.

Please note that my aim was not simply to save myself money (I was planning to order the Crack kit for the sake of testing, as well as to learn a bit about circuits, gain experience soldering, etc.) I had rather been thoroughly convinced years ago by Aczel that 'tube sound' etc. was a myth, that most of high end audio was based on lies and placebo, and that the only thing tube amplifiers could possibly add was, albeit potentially pleasing, distortion. I had not expected, after everyone here was keen to insist that 'subjectivists' should prove their claims or shut up, that when confronted with the same challenge from 'the other side,' (and from someone who was playing the devil's advocate) that I would hear nothing but crickets.

It may well be that the challenge itself is ill-conceived for any number of reasons (and that I would not even recognize why this is the case due to my own lack of understanding and expertise.) If so, however, why not explain this? Is the assumption that anyone who would even ask these questions is obviously a troll or too far gone to learn? But is it ok, then, to let the claims that the same effects could be achieved with an eq pass without censure, given that they must in fact far more misleading, and easily debunked, even by someone with even my own modicum of knowledge?
 

Ron Texas

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I want speedballs, LOL
 
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Pugsly

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Hi Matt,
Why 'no'? I'm not even saying you are wrong, just curious.

And by 'crossfade' do you mean a crossfeed? If so, I certainly agree with you on some recordings (and find the puritanical insistence that one must listen to a recording 'as is' quite confusing given that so much material was patently not recorded for headphones, but speakers!)
 

Blumlein 88

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Someone might make a simulation thay passes a DBT. No way you are going to pass a null test.
I don't know. Universal Audio who make the Apollo interfaces have a rep for going all out on emulations. Even modeling the effects of circuit board and component layout of the real device. It would be nice to know how well their emulation plug ins null against the device they model.
 

YSC

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This challenge is basically meaningless as tubes likely distorts very differently with power level and time they are kept on or heats up, that’s why most tube amps suggest u to let it warm up, and that the viewing of the glowing tube itself will provide psychological hint as solderdude said. So to be universally going on a challenge like this would only keep making those two camps as in the forever argument of subjectivist vs objectivists stays the same.
 
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Pugsly

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Hey Helicopter,
Do you think a null would not work due to (a) inherent inconsistency/changes in the tubes from one moment to the next, or (b) that there is some other effect that cannot be modelled?
Undoubtedly there would be an issue with trying to create a null test such that someone else could apply the same vst effects to their own amp and expect to achieve a null given that the tolerances for different tubes, and even differences in channels will change from one implementation to the next. As such, it would only be possible to (1) show a null with one's own amplifier, and (2) provide files that would allow others to dot, but being able to show that much would be something.
 
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Pugsly

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This challenge is basically meaningless as tubes likely distorts very differently with power level and time they are kept on or heats up, that’s why most tube amps suggest u to let it warm up, and that the viewing of the glowing tube itself will provide psychological hint as solderdude said. So to be universally going on a challenge like this would only keep making those two camps as in the forever argument of subjectivist vs objectivists stays the same.

YSC,
Admittedly, one would have to wait for the tubes to warm up to stabilize (say 15-30 minutes) and there is inherent degradation, but after warmup this should be vanishingly small.
Is it also true that tube amplifiers will produce different frequency response, etc. depending on the volume level?
And that it would be impossible to model/plot such differences and so emulate them?

Even a null at a set volume would be quite valuable, and if we discover that tube amplifiers also change FR with volumes, this would also be interesting, since if the FR happened to change with the volume change under certain circumstances, then it might be possible to explain the appeal of tube amplifiers in part on the basis that they could (under admittedly, in practice rather unpredictable, conditions) potentially scale with sound in such a way as to fit with our natural hearing (thus tubes could be acting as the much maligned 'loudness' button...)
 

RayDunzl

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I am very disappointed that no one has even suggested that they would be willing to take up this challenge.

Hint:

Challenge yourself first.
 

YSC

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YSC,
Admittedly, one would have to wait for the tubes to warm up to stabilize (say 15-30 minutes) and there is inherent degradation, but after warmup this should be vanishingly small.
Is it also true that tube amplifiers will produce different frequency response, etc. depending on the volume level?
And that it would be impossible to model/plot such differences and so emulate them?

Even a null at a set volume would be quite valuable, and if we discover that tube amplifiers also change FR with volumes, this would also be interesting, since if the FR happened to change with the volume change under certain circumstances, then it might be possible to explain the appeal of tube amplifiers in part on the basis that they could (under admittedly, in practice rather unpredictable, conditions) potentially scale with sound in such a way as to fit with our natural hearing (thus tubes could be acting as the much maligned 'loudness' button...)
I personally thinks that even the fixed 1k test tone the distortion spikes varies quite a bit in real time even when they are warmed up. so it's impossible to exactly emulate a tube by SS or even create two channels with two tubes to measure the same (as shown in the measurements here, you can see the red and blue always have a spike sticking out here and there).

But for "tube sound" that's altogether another thing, you can say roll off the highs or so to make it warmish and do other FR tweak, and as solderdude mentioned in his post, most of the time the acclaimed golden ears who could hear it can be fooled by visual illusion, I personally did used a switch, a SS amp hidden behind the tube amp and fired up a tube amp without it connected to the speaker and let some tube lover friend to try and they can "definitely hear" the tube being more gentle, soft and warm compared to the later "taken out" SS amp for comparison..
 
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Pugsly

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Ray
Hint:

Challenge yourself first.

RayDunzl,
That is a bit rude, I think. I am more than willing to challenge myself and my presuppositions. I also know the limits of my knowledge and abilities - I have no expertise in psychoacoustics, audio engineering, etc. If there is a concrete reason why my challenge makes no sense, and you can tell me what I should read/look into in order to learn, I would appreciate it. I was responding, however, to positive claims made in this (and other forums) repeatedly by objectivists who insisted that it would be possible to emulate tube amplifiers (as well as the far too flippant claim that the same effects could be achieved simply using an eq.)

Consider NwAvGuy's statement:

"If you’re really craving say the sound of a vintage tube amp, it can be done rather convincingly in software via DSP. That way you can at least turn the crud on and off as desired."

And yet whenever anyone asks if this is possible using an available VST, the response is that these pieces of software are designed for recording and would not actually let one try out that 'famous' tube sound...

You personally, of course, don't have to prove anything to me, but why respond at all in this fashion?
 
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Pugsly

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I personally thinks that even the fixed 1k test tone the distortion spikes varies quite a bit in real time even when they are warmed up. so it's impossible to exactly emulate a tube by SS or even create two channels with two tubes to measure the same (as shown in the measurements here, you can see the red and blue always have a spike sticking out here and there).

But for "tube sound" that's altogether another thing, you can say roll off the highs or so to make it warmish and do other FR tweak, and as solderdude mentioned in his post, most of the time the acclaimed golden ears who could hear it can be fooled by visual illusion, I personally did used a switch, a SS amp hidden behind the tube amp and fired up a tube amp without it connected to the speaker and let some tube lover friend to try and they can "definitely hear" the tube being more gentle, soft and warm compared to the later "taken out" SS amp for comparison..

Hi Again YSC,
I appreciate your response.
I am certainly more than willing to agree that the psychological effect of seeing a tube (or a nice shiny piece of high-priced audio gear) can induce all sorts of imaginary effects. My own experiences in other areas in life have made it more than clear to me that suggestion is a powerful thing! This is why double-blind tests are the standard for all sorts of things, including many fields that are not as subject to suggestion, issues with attention, problems with auditory memory, etc. as audio. This is also why the fact that some 'golden ears' run from such tests makes me irate! I don't care, of course, what someone does with their own money, but complicity with conmen, whether out of pride and a misplaced sense of superiority, or because they are getting kickbacks, is reprehensible.

If the spikes you mention are truly random (as opposed to variable between different tubes and dependent on changes in volume) it would indeed be impossible to use diffmaker to null - although even a diffmaker test that shows that the differences are below the level of audibility would be something. And even if this is impossible, an emulation that would pass a double-blind test for Crack/6XX specifically would, I think, be a valuable educational tool that might do something to stem the tide of subjectivism. I am not, after all, the first person to look for such an emulator...
 

solderdude

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It is very simple there are too many variables that would need to be simulated.

Sure you could measure 10 different tube amps (in a specific load) but as the output resistance also would have to be simulated then you would have to know the impedance data of several headphones as well and combine that to one simulation where you can select some amps and some headphones and would have to use the selected headphone in that case.

It already has been done for guitar amps (including speakers). I would not want to play music though them. This is more about clipping behavior and the FR of the speaker though.

What you want does not exist for a reason. Besides there is no alternative for setting 'the mood' in your brain when looking at a beautifully crafted tube amp. Having a picture of one on your computer monitor just isn't the same.

Most of the tube amp effect will be the output resistance and FR limiting.
If you want to explore that a simple potmeter (or resistor in steps) in series with the output will simulate that perfectly.
You can also limit the FR (maybe in steps) ..
Maybe use a FET without overall feedback to simulate a response of a tube.

Hmmm sounds familiar... maybe someone already made one.
 
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Pugsly

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Hey Solderdude,
Thanks so much for pointing me towards the Project Polaris! This thing looks amazing, and very much like what I had in mind, even if it is a 'solid state' emulation rather than purely digital. The ability to play with/tweak using multiple settings, etc. makes this even more interesting and exciting, and the fact that it can be used as a preamplifier as well... I have found my next toy!
 

MrPeabody

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I am very disappointed that no one has even suggested that they would be willing to take up this challenge. ... I had rather been thoroughly convinced years ago by Aczel that 'tube sound' etc. was a myth... I had not expected, after everyone here was keen to insist that 'subjectivists' should prove their claims or shut up, that when confronted with the same challenge from 'the other side,' (and from someone who was playing the devil's advocate) that I would hear nothing but crickets. ... It may well be that the challenge itself is ill-conceived for any number of reasons ...

So far as I could tell after reading all that you wrote, the challenge is for someone to demonstrate the ability to assemble a circuit that will emulate the Bottle Crackhead thing. Other than this, I can't figure out what this "challenge" is expected to demonstrate. And so far as emulating the Bottle Crackhead thing, al that anyone has to do is take one of them apart and build an identical circuit. I am left wondering why you think this would be a worthwhile thing to do and why the idea even occurred to you.
 

solderdude

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Hey Solderdude,
Thanks so much for pointing me towards the Project Polaris! This thing looks amazing, and very much like what I had in mind, even if it is a 'solid state' emulation rather than purely digital. The ability to play with/tweak using multiple settings, etc. makes this even more interesting and exciting, and the fact that it can be used as a preamplifier as well... I have found my next toy!

Drives about anything from inefficient low imp planars up to 600 ohm impedance headphones .
Too noisy for IEMs but when using the passive attenuator this too isn't a problem.
 
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