- Thread Starter
- #21
Yes, I did. Changing that resulted in surround malfunction. I tested every setting.
Wasapi found 6 though:
Wasapi found 6 though:
Code:
2024-09-25 14:03:09.314 T:428 debug <general>: Loading settings for e:\videos\tests\Dolby Digital AC-3 5.1.mp4
2024-09-25 14:03:09.314 T:428 debug <general>: CApplicationPlayerCallback::OnAVChange: CApplication::OnAVChange
2024-09-25 14:03:09.317 T:5708 debug <general>: CVideoPlayer::SetCaching - caching state 2
2024-09-25 14:03:09.317 T:5708 debug <general>: CDVDClock::SetSpeedAdjust - adjusted:0.000000
2024-09-25 14:03:09.319 T:5904 debug <general>: Thread BackgroundLoader 5904 terminating
2024-09-25 14:03:09.380 T:1784 info <general>: CActiveAESink::OpenSink - initialize sink
2024-09-25 14:03:09.400 T:5296 debug <general>: ------ Window Init (DialogBusy.xml) ------
2024-09-25 14:03:09.402 T:5296 debug <general>: CRenderManager::DeleteRenderer - deleting renderer
2024-09-25 14:03:09.402 T:5296 debug <general>: CWinRenderer::SelectRenderer: requested render method: 0
2024-09-25 14:03:09.402 T:5296 debug <general>: CWinRenderer::SelectRenderer: selected render method: Pixel Shaders
2024-09-25 14:03:09.403 T:5296 debug <general>: CWIN32Util::GetWindowsHDRStatus: Display is not HDR capable or cannot be detected
2024-09-25 14:03:09.403 T:5296 debug <general>: CRendererBase::CreateIntermediateTarget: intermediate target format 87.
2024-09-25 14:03:09.405 T:5296 debug <general>: CRenderManager::Configure - 6
2024-09-25 14:03:09.406 T:5296 debug <general>: CWinShader::LoadEffect: loading shader special://xbmc/system/shaders/output_d3d.fx
2024-09-25 14:03:09.413 T:5708 debug <general>: CVideoPlayer::HandleMessages - player started 2
2024-09-25 14:03:09.413 T:428 debug <general>: CApplicationPlayerCallback::OnAVChange: CApplication::OnAVChange
2024-09-25 14:03:09.423 T:5296 debug <general>: CWinShader::LoadEffect: loading shader special://xbmc/system/shaders/yuv2rgb_d3d.fx
2024-09-25 14:03:09.432 T:1784 debug <general>: CActiveAESink::OpenSink - trying to open device WASAPI:{A6E41BAF-8434-4786-B62C-7D4FFDA9FACE}
2024-09-25 14:03:09.434 T:1784 debug <general>: CAESinkWASAPI::InitializeExclusive: IsFormatSupported failed (AUDCLNT_E_UNSUPPORTED_FORMAT) - trying to find a compatible format
2024-09-25 14:03:09.434 T:1784 debug <general>: AESinkWASAPI: Input channels are [FL, FR, FC, LFE, SL, SR] - Trying to find a matching output layout
2024-09-25 14:03:09.434 T:1784 debug <general>: AESinkWASAPI: Trying matching channel layout [FL, FR, FC, LFE, SL, SR]
2024-09-25 14:03:09.492 T:1784 info <general>: CAESinkWASAPI::InitializeExclusive: WASAPI Exclusive Mode Sink Initialized using: AE_FMT_S16NE, 48000, 6
2024-09-25 14:03:09.492 T:1784 debug <general>: CActiveAESink::OpenSink - WASAPI Initialized:
2024-09-25 14:03:09.492 T:1784 debug <general>: Output Device : LineLevel - Line 1 (Virtual Audio Cable)
2024-09-25 14:03:09.492 T:1784 debug <general>: Sample Rate : 48000
2024-09-25 14:03:09.492 T:1784 debug <general>: Sample Format : AE_FMT_S16NE
2024-09-25 14:03:09.492 T:1784 debug <general>: Channel Count : 6
2024-09-25 14:03:09.492 T:1784 debug <general>: Channel Layout: FL, FR, FC, LFE, SL, SR
2024-09-25 14:03:09.492 T:1784 debug <general>: Frames : 2400
2024-09-25 14:03:09.492 T:1784 debug <general>: Frame Size : 12