I mean subjectively flat.
I don't really get what you mean. Like I said, speakers are designed to be flat when measured by a microphone in an anechoic chamber. Equal loudness contours don't come into it at all.
Any compensation for equal loudness contours is embedded in the music itself due to the mixing engineer's EQ choices, or in some(rare) cases built into certain electronics or active speaker systems.
To elaborate, I think there a bunch of misunderstandings in this thread:
1) Microphones are just reverse speakers. They have sensitivity and directivity, same as a speaker. They DO NOT record what a human would hear if they were sitting in the same spot as the microphone. That is why microphone choice and placement are so important, and why nobody is recording music with a single microphone. They're almost always using at least 3 if not many more.
2) The frequency balance/spectrum of a recording is altered arbitrarily by MANY factors between the recording and playback steps. At the recording step, all the attributes of the microphones and the recording engineer's setup of them alters the sound. Then again at the mixing and mastering steps. Even for some weird types of classical music where they skip the mixing step, they are still mixing the audio from several microphones and the placement, angle, and microphone choice also affects things.
3) To even know the SPL that's being recorded/produced at each step, calibration must be done. Microphones record arbitrary loudness deepending on their sensitivity and interaction of their directivity with the source sound. The only way you'd know that the microphone will record "80dB SPL" is if you calibrated it for a specific source, angle, distance, etc. And again at the mixing/mastering steps, the audio engineer has to have their speakers calibrated for a specific SPL.
Because of point 3, especially for music, there's no real way to know what SPL level the music was balanced for. You can make an educated guess, and that's it. Precision is not possible. Read Dr. Toole's book, especially the part that talks about the circle of confusion.
In order for accurate playback all the way through from recording to consumer, every single step would need to be standardized, from microphones used in recordings, to speakers used for mixing/mastering, to speakers used by the end user for playback. And you would need information on what the calibrated SPL was as well. Parts of this standardization do exist for Film/TV content, but not a full chain, and pretty much none of it exists for music.
At the end of the day adjusting for equal loudness contours is a subjective process for the end user. A compensation system can HELP, but even if you built a perfect compensation system(you would need a calibrated active system that has measured the exact SPL at the listening position), you would still need to tell that system what SPL the content was intended to be played at. And that's not information you usually have.