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A Broad Discussion of Speakers with Major Audio Luminaries

It's not obvious to me that @Floyd Toole is saying omni-directional-ish speakers are more recording-dependent, but maybe he is; hopefully he'll clarify if he feels the need.

I think he's saying that well-behaved multi-directional speakers tend to convey more "sense of space", which arguably follows from having a lower direct-to-reflected ratio, though again imo the specifics matter.

I may have extrapolated a bit from your quote of Dr. Toole, but when he mentions panning that happens as part of producing the content. In reading his book and what he has shared here, pretty confident he feels how music is recorded is a major factor.

Yup, I'm still hoping to squeeze as much juice as possible out of stereo. And imo spatial quality is one of the places where there may still be a bit of juice left.

At some point (depending on the recording), there in only so much you can do after the fact. Shy of binaural production any multi-mic recording is going to have a limited ability to reproduce soundstage. So, while I said I could accept stereo's flaws, it is partly because I acknowledge that (for most of the popular music I like), the recording has not captured any meaningful soundstage content. I might like what I hear at times, but it is at most an artifact of some superimposed effort done in production and by my brain. When you take this into account, there are so many variables in producing the content, how can one expect stereo speakers to recreate soundstage information that is either lacking or has been significantly manipulated in the production stage?
 
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When you take this into account, there are so many variables in producing the content, how can one expect stereo speaker to recreate soundstage information that is either lacking or has been significantly manipulated in the production stage?

From my perspective, I still appreciate the differences in loudspeaker presentations of soundstage information.

Roughly speaking, I find some loudspeakers (typically more direct radiating) create the sensation of a window opening up between the loudspeakers into another space - the space described by the recording.

Other loudspeakers, depending also on of course room placement and listener position and room reflectivity, can seem to make the boundaries of the recorded sound stage, dissolve a bit more and merge into the room.

In which case I get a bit more feeling of being transported to the recorded space (weather it is naturally recorded or artificially produced).

Both presentations rely on the information in the recording to describe the type of acoustic in the recording, but I’m looking for the loudspeaker set up to take that information as a way of sort of shape shifting the apparent acoustics of part of the room, so that it feels like I’m “ experiencing” the space in the recording. Combine that with bringing my own imagination and it does a pretty good job for two channel.
 
I'd love a system that makes me experience a rainstorm, thunderclaps...
 
@RickS, thanks for replying, great observations and a great question, which I probably will not adequately answer.

At some point (depending on the recording), there in only so much you can do after the fact. Shy of binaural production any multi-mic recording is going to have a limited ability to reproduce soundstage. So, while I said I could accept stereo's flaws, it is partly because I acknowledge that (for most of the popular music I like), the recording has not captured any meaningful soundstage content.

I think you and I may have different priorities when it comes to soundstage. I'm assuming that, the way we're using the term here, "soundstage" is a broad term that includes "envelopment" as well; please correct me if I'm mistaken.

On the playback end of the chain, my opinion is that, regardless of whether there is a little or a lot of “meaningful soundstage content” on a recording, whatever is there should be reproduced well enough to contribute to enjoyment IF that's something that matters to you.

And I readily concede that soundstage does not matter equally to everyone! I totally respect the paradigm expressed so well by Stereophile reviewer Jason Victor Serinus:

“I'm not so much interested in WHERE the musicians are on the stage as I am in WHY they are on the stage.”

So if you find the soundstage on stereo recordings so unrealistic and/or inherently lacking that it's barely, if at all, worth pursuing, GREAT! That frees you up to put attention and resources into optimizing for attributes which you DO find well worth pursuing.

I might like what I hear at times, but it is at most an artifact of some superimposed effort done in production and by my brain.

For better or for worse, I find it easy to enjoy whatever soundstage is on the recording, be it real or engineered or both. I like being able to hear the apparent locations of voices and instruments, and I like the sensation of being in a larger acoustic space than my playback room. Those attributes help me to “suspend disbelief" and just get lost in the music when I close my eyes. For whatever reason, the artificiality of phantom sound images and listener envelopment is not a distraction to me.

When you take this into account, there are so many variables in producing the content, how can one expect stereo speaker to recreate soundstage information that is either lacking or has been significantly manipulated in the production stage?

Well obviously stereo speakers cannot recreate a soundstage that's not on the recording to begin with, but I don't see why stereo speakers cannot reproduce a soundstage that has been significantly manipulated in the production stage. The room gets a vote too, so imo we're really talking about speaker-room interaction, and not speakers in isolation.

Taking that aspect one step further, when we talk about speaker-room interaction in the context of soundstage (including envelopment), we are talking about the characteristics of the in-room reflection field. And in my opinion THAT is where there may still be a little bit of juice to be squeezed out of two-channel playback.

Anyway, assuming there actually IS worthwhile soundstage information on a recording, let me try to briefly respond to your question of "how can one expect stereo speakers to recreate soundstage information...?". The following will just be my opinion:

At the risk of oversimplifying, in the playback room there are two sets of spatial cues present: The "venue spatial cues" on the recording, and the "small room cues" inherent to the playback room. When the "venue spatial cues" on the recording are perceptually dominant, we have what might be called a "you are there" presentation. When the "small room cues" of the playback room are perceptually dominant, we have what might be called a "they are here" presentation. And there is a continuum of "in-between" spatial perceptions that stretches between these two extremes.

To the extent that we can suppress or disrupt the "small room cues" and/or to the extent that we can facilitate the effective presentation of the "venue spatial cues", we can push the spatial presentation more towards the "you are there" end of the continuum. There are various approaches to doing so; let me know if you want me to get into some specifics.
 
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From my perspective, I still appreciate the differences in loudspeaker presentations of soundstage information.

Roughly speaking, I find some loudspeakers (typically more direct radiating) create the sensation of a window opening up between the loudspeakers into another space - the space described by the recording.

Other loudspeakers, depending also on of course room placement and listener position and room reflectivity, can seem to make the boundaries of the recorded sound stage, dissolve a bit more and merge into the room.

In which case I get a bit more feeling of being transported to the recorded space (weather it is naturally recorded or artificially produced).

Both presentations rely on the information in the recording to describe the type of acoustic in the recording, but I’m looking for the loudspeaker set up to take that information as a way of sort of shape shifting the apparent acoustics of part of the room, so that it feels like I’m “ experiencing” the space in the recording. Combine that with bringing my own imagination and it does a pretty good job for two channel.

Illusions can be fun, but they are still illusions. As I mentioned, until music production changes, all most of us can expect is a more realistic illusion. With legacy program material lacking any data of where musicians are positioned on a stage, best we can expect is some illusion.

I think we are could have systems capable of producing a more realistic illusion. Am fairly sure it will require much different hardware and software than is generally available today.
 
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Illusions can be fun, but they are still illusions. As I mentioned, until music production changes, all most of us can expect is a more realistic illusion.

My understanding is that even wavefield synthesis has technical limitations (most notably inter-driver spacing) which constrain how realistic of an illusion it can create.
 
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I have a great recording in 4.0 from Peter McGrath of just that!

I think we all have one or more seemingly realistic listening experiences.

Pretty sure they are difficult to reproduce between different rooms and different system hardware. I’d love to be switching between different program material and hear a realistic soundstage presentation each time (regardless of where I sit).

Call me a dreamer. :)
 
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You really can't tell if the recording is realistic or not. You hear the music through ones own system trying to get the most musical sound you can get that appeals to you . I am not doing so much analysis of the sound of a recording but more concerned about musical content that gives me enjoyment. All my 2ch. systems sound good enough to enjoy the music. To me, more then 2ch. is kind of fake not realistic. Most music is mastered to 2ch.
 
I may have extrapolated a bit from your quote of Dr. Toole, but when he mentions panning that happens as part of producing the content. In reading his book and what he has shared here, pretty confident he feels how music is recorded is a major factor.



At some point (depending on the recording), there in only so much you can do after the fact. Shy of binaural production any multi-mic recording is going to have a limited ability to reproduce soundstage. So, while I said I could accept stereo's flaws, it is partly because I acknowledge that (for most of the popular music I like), the recording has not captured any meaningful soundstage content. I might like what I hear at times, but it is at most an artifact of some superimposed effort done in production and by my brain. When you take this into account, there are so many variables in producing the content, how can one expect stereo speakers to recreate soundstage information that is either lacking or has been significantly manipulated in the production stage?

I have to second @Duke, and I find it interesting that we (people in general) prioritize different properties of the music reproduction so differently. I must say that most people I interact with in front of a stereo system are taken by a well presented soundstage, but I have met a few who do not focus on it at all.

Personally I am immediately bored and disinterested if a system cannot convey a good soundstage and immersive quality. I also find that a large portion of popular music have a relatively large an interesting soundstage on a system that can convey these elements. So I am somewhat curious if you have some examples of the artists you typically listen to?
 
You really can't tell if the recording is realistic or not. You hear the music through ones own system trying to get the most musical sound you can get that appeals to you . I am not doing so much analysis of the sound of a recording but more concerned about musical content that gives me enjoyment.

What I think you are trying to say here is that it's hard to tell whether an audio production, which aimed to sound as close as possible to the original musical event, really succeeded unless you were actually there attending the live event in person. But I'm quite sure most of us can tell if a recording sounds realistic or not.

All my 2ch. systems sound good enough to enjoy the music. To me, more then 2ch. is kind of fake not realistic.

No matter the number of loudspeakers in the sound system and whether it sounds realistic or not, it all comes down to how well the recording managed to capture the sound event, and whether the mixing engineer managed to create the mix in a way that it sounds realistic or not.

Using more channels and loudspeakers will always have a higher potential to recreate a realistic-sounding three-dimensional space than just using 2 channels of sound. It all comes down to how good the recorded material is to begin with, and how well the mixing engineer managed to recreate a convincing and realistic-sounding mix out of that material.

Most music is mastered to 2ch.

While it's true that most music is released as "traditional" 2-channel stereo productions, it doesn't mean that a multichannel production made out of that same recorded material can't be made into a better and more realistic-sounding audio production. Most unmixed recordings contain plenty of individual tracks, and enough tracks that can be downmixed to multichannel mixes as well as a 2-channel mix.

A music mix is not "mastered to 2-channels"; it is mixed to whichever number of channels the audio production is meant to have when it is finished. :)
 
I have to second @Duke, and I find it interesting that we (people in general) prioritize different properties of the music reproduction so differently. I must say that most people I interact with in front of a stereo system are taken by a well presented soundstage, but I have met a few who do not focus on it at all.

I listen to music both critically and more as background and would certainly concur in the likely diversity of priorities by those who listen. As have stated, I enjoy stereo but have also have experienced better multichannel recordings. Would be the last one to want to say there is only one good solution. Does not mean I cannot see where improvements might be made in both production and delivery of sound.

Personally I am immediately bored and disinterested if a system cannot convey a good soundstage and immersive quality. I also find that a large portion of popular music have a relatively large an interesting soundstage on a system that can convey these elements. So I am somewhat curious if you have some examples of the artists you typically listen to?

My music is representative of wide spectrum of content across many genres. I listen to diverse genres (rock, pop, new age, classical and jazz). I have 3 systems in different rooms. Two are stereo and one is multichannel. They have gone through decades of upgrades and will likely continue to do so. My one stereo has speakers against the wall while the other room has them more away from walls. Along with production variables, reproduction variables are numerous. So, am not sure what you think can be gained from examining one or more of my music preferences.

I do have some test tracks for stereo but nothing that tests much more than center image. If you have some other way to test stereo soundstage in more dimensions, please share. I have one for testing multichannel as well but does not do much more than testing each channel. Would be much better if it demonstrated how a sound might be heard in multiple places where no speaker is located. I can accept sitting in a sweet spot, but would be more impressed if I was not limited to do so.

We may need another thread to take a deeper dive off topic, but know just where I would create one! :)
 
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What I think you are trying to say here is that it's hard to tell whether an audio production, which aimed to sound as close as possible to the original musical event, really succeeded unless you were actually there attending the live event in person. But I'm quite sure most of us can tell if a recording sounds realistic or not.



No matter the number of loudspeakers in the sound system and whether it sounds realistic or not, it all comes down to how well the recording managed to capture the sound event, and whether the mixing engineer managed to create the mix in a way that it sounds realistic or not.

Using more channels and loudspeakers will always have a higher potential to recreate a realistic-sounding three-dimensional space than just using 2 channels of sound. It all comes down to how good the recorded material is to begin with, and how well the mixing engineer managed to recreate a convincing and realistic-sounding mix out of that material.



While it's true that most music is released as "traditional" 2-channel stereo productions, it doesn't mean that a multichannel production made out of that same recorded material can't be made into a better and more realistic-sounding audio production. Most unmixed recordings contain plenty of individual tracks, and enough tracks that can be downmixed to multichannel mixes as well as a 2-channel mix.

A music mix is not "mastered to 2-channels"; it is mixed to whichever number of channels the audio production is meant to have when it is finished. :)
what percentage of music would you say that is mixed in 2ch. vs 4ch. ? If a recording is mixed in 2ch. and we then listen to it on 4ch. then aren't we getting away from capturing the original intent of the recording ?? Lets say I want to get Giles Martin's new releases of Beatles music which is mixed and mastered in 2ch. shouldn't we stick to 2ch. to hear what Martin has produced ?! Where is the soundstage in mulit-ch. setups vs is 2ch. ?
 
Thanks. Will check it out. How well does your system perform?
Classical listener (of very older stuff as well), so sound-stage is important as positioning is well know, musicians and mics alike (I have posted an AES video about it some times) .

It performs as it should in general, room and gear.

(the arc test is fun! )
 
Classical listener (of very older stuff as well), so sound-stage is important as positioning is well know, musicians and mics alike (I have posted an AES video about it some times) .

It performs as it should in general, room and gear.

(the arc test is fun! )

Does it provide a preferred reference for speaker positioning and listening location?
 
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