I don't think that Apple Pencil is worth the money unless you're an artist but I will say one thing about it: setting the price tag aside that thing is incredible. 240hz sampling rate!
Yup. I still use an Intuos Pro with my Mac for working in the Adobe Suite and it's not as accurate or responsive as the Apple Pencil on the iPad Pro in Procreate. Really amazing tech.A Wacom Bamboo Ink Plus stylus is $100 and is an inferior product. Until a couple of years ago an artist/designer had Wacom as the only option...
My issue is that Apple can do pretty much whatever it wants, like leave off an obvious feature like Bluetooth, and people will still worship the company and vehemently defend the product like an army of attack drones. And the responses here so far have been pretty consistent with that.
Last time Samsung launched an entirely new product category based on their R&D?
You think that’s dumb? Consider these fiascos:
1) KEF releasing a wireless LS50 with no AirPlay, a self-own so mind-bogglingly and self-evidently asinine that they had to add a whole section to their sell literature justifying it. Just imagine - a fairly expensive “designer” speaker for people with disposable income, that doesn’t work with the computing hardware people who care about design and are willing to spend disposable income generally use? Fortunately this defect was remediated in LSX and LS50 Wireless II.
2) DTS releasing a half-baked wireless audio protocol (PlayFi) and not making it Mac compatible.
3) Paradigm hitching their wagon to PlayFi, degrading their wireless amp and speaker lines. Fortunately they could at least salvage some design and save some face by updating these components with AirPlay and selling as MartinLogan.
The measurements show the full omni-directional dispersion of the speaker. That is what it is designed to do. What else it does is not documented and seemed to not be functional in my testing. Further, listening tests confirmed measurements even though the room was changed. So I say the tonality is represented quite well in NFS measurements.So if I’m understanding correctly, the measurements in the review are unique to that particular room, and they would be different in another room due to room adaptation being active. In other words, the room wasn’t fully taken out of the equation as they normally would be with the Klippel.
Good point. And how much of these "fiascos" do you suppose were a result of Apple refusing to cooperate, provide necessary information/API's/etc, or charging outrageous royalties?
Do you really think Apple plays ball well with other companies?
Oh please. Don’t pretend that In your 3 examples, a product manager said “hey let’s screw Apple by not making out product compatible.” If you don’t know how things work, perhaps best to keep quiet.I don’t know - and unless you have actual information perhaps best to keep quiet.
No idea, but my LSX does support airplay. The problem is that the analog input on the LSX is horribly designed and it picks up 60hz hum if you just look at it. Maybe Kef should have put less money/resources into Apple compatibility and instead paid an appropriate level of attention to an amazingly basic feature.However, query: what’s the price difference between useless LS50 Wireless and the newer actually worth a damn one? Obviously there are other differences (“meta” disk) but did the price go up?
So what you’re saying is that a product that wasn’t given access to Apple airplay is somehow substandard? Typical.Like any self-interested enterprise, I’m sure they make a case by case determination. Certainly there are many aftermarket products with AirPlay, MFi certification and so on. AppleTV serves competing music and video products.
I think what you’re really complaining about is that Apple expects aftermarket companies to meet certain standards and charges them to verify compliance (while allowing them to advertise same). I don’t think it’s a bad thing to have standards. You may disagree and that’s fine.
Oh please. Don’t pretend that In your 3 examples, a product manager said “hey let’s screw Apple by not making out product compatible.” If you don’t know how things work, perhaps best to keep quiet.
They most definitely provide the technical information to support AirPlay audio in your own hardware devices:Good point. And how much of these "fiascos" do you suppose were a result of Apple refusing to cooperate, provide necessary information/API's/etc
You can't get the actual prices unless you're under NDA, but if you search around the "word on the street" is that once upon a time the royalty was $10 per unit and is now $4 per unit. I am not sure how reliable that figure is nor how it compares to fees charged for other comparable standards and protocols. One thing we can say for sure is that there are some pretty inexpensive devices that support AirPlay audio. This suggests that the fees are not too outrageous.or charging outrageous royalties?
When it's in their best interest, generally yes. By all indications, this is a pretty mature and successful licensing program.Do you really think Apple plays ball well with other companies?
You can't get the actual prices unless you're under NDA, but if you search around the "word on the street" is that once upon a time the royalty was $10 per unit
and is now $4 per unit. I am not sure how reliable that figure is nor how it compares to fees charged for other comparable standards and protocols.
Never said that. Please don't put words in my mouth.Let me turn the question around. Do you really think Apple created the MFI licensing program because it... doesn't want folks to use AirPlay?
Successful for Apple, sure. For the hardware ecosystem? No, they hate it. Why do you think everyone forces you to use the "Apple Camera Adapter" to connect a DAC dongle to iPhone instead of direct interface? They do that because they don't want to pay the high licensing fees and onerous Apple contracts. You can't just build what you want. You can only build what Apple wants you to build.When it's in their best interest, generally yes. By all indications, this is a pretty mature and successful licensing program.
They do that because they don't want to pay the high licensing fees and onerous Apple contracts
Maybe because I’m used to it, but I just don’t like Windows & Android.Seeing as we're talking about how we feel about Apple, I'll say my viewpoint. I don't like Apple's ethos or products, they're too locked down and closed off in their own ecosystem, they're too expensive for the actual hardware you get and they're generally not user serviceable. I'm referring mainly to their computer side of the business, I'm a PC man so-to-speak. I also think the mobile phone side of their business is overpriced....I'd rather buy a cheap but capable Android phone and then eventually install a third party OS like Lineage to extend it's life. As an extreme I see Apple as a company dedicated to service rich / lazy non-hardware enthusiasts that are largely influenced by aesthetics & brand marketing. There is possibly an ease-of-use aspect to Apple products, maybe a set it & forget it ethos, and historically Macs were good for art & design work if I remember rightly so they certainly had appeal to certain industries where I think they did things better but I don't know if that's the case anymore. I do have an old ipod shuffle, and that is my only Apple product.....it's been a good product for what it was. Apple doesn't really fit with how I do things, but I don't hate them, and I don't rant about them....for instance I think this is about my only post I've ever written on my views on Apple.
In Olive’s patent for the preference rating, he states it’s likely that the ideal in-room curve does not exist and is based off the dispersion of the speaker. Plus different room dimensions likely lead themselves to performing better with wider/narrower dispersion speakers.I don’t really know what the ideal room curve would look like. There are many. But you are correct IMO that there should be a reference for each review to compare against. Like the headphone reference curve.
I hate voice commands because unnecessary noise angers me (I have autism)
Minimal music, like female vocals + guitar or electronic ambient music, sounds excellent, whereas rock sounds like a blur. I can only guess as to why this is, but I assume that it has to do with that bouncing of the sound.