joseG86
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- Joined
- Dec 31, 2020
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Lovely, the greatest thing about this world is that you can try so many different things and still get amazing resultsClosed.
Traded outside of ASR for an Audio-GD r-28.
Keep learning
Lovely, the greatest thing about this world is that you can try so many different things and still get amazing resultsClosed.
Traded outside of ASR for an Audio-GD r-28.
Well, when s/he (lets face it, only a guy would use the handle killerQ, or phorize for that matter) is ready to learn a teacher will appear
Mind you, it’s opened up my mind to the possibility that my 1960s turntable may be able to beat a dac in a SINAD head to head.
Personally I think it’s also worth playing around with a tiny bit of plate reverb to get that ‘fleshy’ old-skool microphonic tube sound.Yup- and you can use software like @pkane Distort to add harmonic distortion to taste too, on top of or instead of PEQ.
Personally I think it’s also worth playing around with a tiny bit of plate reverb to get that ‘fleshy’ old-skool microphonic tube sound.
There are lots of free reverb plugins available, and any decent player (JRiver, Audirvana, Roon too I think) will let you hook them in.
Personally I think it’s also worth playing around with a tiny bit of plate reverb to get that ‘fleshy’ old-skool microphonic tube sound.
There are lots of free reverb plugins available, and any decent player (JRiver, Audirvana, Roon too I think) will let you hook them in.
I don’t use Roon, but I’ve read of people doing it by directing the audio stream to a secondary router via ASIO. There’s an example here. I suppose you could do something similar on the Mac with SoundSource.If you know how to get plugins into Roon please tell me- I thought it was walled off with a few exceptions like HQ Player
I don’t use Roon, but I’ve read of people doing it by directing the audio stream to a secondary router via ASIO. There’s an example here. I suppose you could do something similar on the Mac with SoundSource.
You have no idea how the right EQ can improve any headphone...
Yeah even tho 1000 ain't that much but some of us just need more from anything. I got Ryzen 5600x, RTX3080 and 3600mhz ddr4 and all of them are OCed to get the maximum performanceWell said: that is why I love the ADI 2 FS' As some other friend here in the discussion, I also have a pair of Focal Clear and even those can be improved. With the ADI 2 FS that is possible (but I have to agree - it is cumbersome) and on the ARES 2 you're stuck (unless you buy even more expensive equipment like a miniDSP or software like Roon/Moode Player.
Nevertheless: I can understand our friend KillerQ who does not want twiddle and tweak the system. I you spend around 1000 $ on a music device you are entitled to want to just switch it on and be happy with it.
Yeah even tho 1000 ain't that much but some of us just need more from anything. I got Ryzen 5600x, RTX3080 and 3600mhz ddr4 and all of them are OCed to get the maximum performance
Some of us just don't conform
I hate to be that guy but ‘similar sounding’ doesn’t give people much to go on given that all transparent dacs are ‘soundless’. Perhaps naming the features that you want would help, not that I can think of a dac that has for features than the rme.
@KillerQ Do you have the Audio GD- I am interested in your (purely subjective of course) comparisons and thoughts .
How is changing the eq not distorting the neutral sound of the amplifier?Maybe you should try the EQ of the RME to suit your taste rather than just add distortion?
Add a little between 150 and 200 Hz and reduce between 2 and 5kHz...
Of course with EQ the output of the amp is not linear any more but this is the way to compensate for deviations of the (not at all linear) frequency response of the headphone from (also not linear) target curve.How is changing the eq not distorting the neutral sound of the amplifier?
Why do you believe it is legitimate to do with with a balance control, but not legitimate to do this by replacing the amplifier?Of course with EQ the output of the amp is not linear any more but this is the way to compensate for deviations of the (not at all linear) frequency response of the headphone from (also not linear) target curve.